Mac Beta Bugs and Glitches
Posted: Sun Feb 15, 2015 11:53 am
As the Mac Beta thread is already 3 pages long and has the potential to become filled with FPS discussion, I just wanted to post bugs and glitches here so that they are all in one place for Petri. Nothing major so far, but a few notes from using the Dungeon Editor for a short while...
Specs: 15-Inch Retina MacBook Pro (Late 2013) - 2.3Ghz i7, 16GB RAM, GT 750M 2048 MB, OSX Yosemite 10.10.3.
[BUG] Launch the Dungeon Editor. Quickly (before the Steam Overlay popup disappears) click “File -> Open File”. You will see the Steam Overlay in the actual file dialogue too. Clicking “Cancel” (or selecting a file) causes the whole game to crash with a C++ Exception. Screenshot.
[NOTE] The mouse cursor on the main menu appears to be slightly off. It’s as though it’s using the bottom of the mouse pointer instead of the top - if you put your mouse on the bottom few pixels of a menu option, it will start selecting the item below. Screen Shot.
[NOTE] This is exceptionally minor, but CMD+C and CMD+V would be more natural for mac users trying to copy/paste text (such as item names) than Ctrl. I notice that CMD works for copying/pasting entities.
Specs: 15-Inch Retina MacBook Pro (Late 2013) - 2.3Ghz i7, 16GB RAM, GT 750M 2048 MB, OSX Yosemite 10.10.3.
[BUG] Launch the Dungeon Editor. Quickly (before the Steam Overlay popup disappears) click “File -> Open File”. You will see the Steam Overlay in the actual file dialogue too. Clicking “Cancel” (or selecting a file) causes the whole game to crash with a C++ Exception. Screenshot.
[NOTE] The mouse cursor on the main menu appears to be slightly off. It’s as though it’s using the bottom of the mouse pointer instead of the top - if you put your mouse on the bottom few pixels of a menu option, it will start selecting the item below. Screen Shot.
[NOTE] This is exceptionally minor, but CMD+C and CMD+V would be more natural for mac users trying to copy/paste text (such as item names) than Ctrl. I notice that CMD works for copying/pasting entities.