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dex and mages?
Posted: Sat Sep 21, 2013 7:53 pm
by Kenshin-dono
quick question. DOes dexterity affect mages chances to hit? What effects fizzling? I sure fizzle a LOT at the start of this game
any general tips for a mage (or hell the game at all, lol) i just started and its kinda neat how it just throws you to the wolves but i would have liked some kind of tutorial. I dont even get how food works.
Re: dex and mages?
Posted: Sat Sep 21, 2013 8:33 pm
by Dr.Disaster
Kenshin-dono wrote:DOes dexterity affect mages chances to hit?
Only if they use melee weapons to attack.
Kenshin-dono wrote:i would have liked some kind of tutorial.
Hit ESC ingame and select "Tutorial" from the menu.
LoG is a mouse-driven game where everything is operated and/or used with your left and right mouse buttons and the location you click or drag at.
Kenshin-dono wrote:I dont even get how food works.
Either right-click it or drag it onto a hungry character's portrait.
Re: dex and mages?
Posted: Mon Sep 23, 2013 7:09 pm
by Kenshin-dono
thanks. I knew about the tutorial but its very minimilist. More like a mini manual actuallly.
as for the food question... i mean what does it do? It doesn't heal or anything. In fact i cant figure out how to heal at all. Also since the initial question was about mages. Whats with the crazy amount of fizzling i do in the game? what stat reduces that?
Re: dex and mages?
Posted: Mon Sep 23, 2013 7:32 pm
by Dr.Disaster
Kenshin-dono wrote:as for the food question... i mean what does it do? It doesn't heal or anything.
"What does food do" is a pretty strange question; hard to imagine somebody needs to tell you.
Hungry characters can't regenerate health and energy on their own so they need to eat food.
Kenshin-dono wrote:In fact i cant figure out how to heal at all.
To heal you can
1) eat food and rest/wait to regenerate by yourself
2) touch a crystal
3) drink a healing potion
Kenshin-dono wrote:Also since the initial question was about mages. Whats with the crazy amount of fizzling i do in the game? what stat reduces that?
Spellcasting requires a mage to know which rune combination represent what spell and a fizzle indicates that your mage tried to cast a rune combination that does not represent a spell. In other words: he gibbered nonsense.
Re: dex and mages?
Posted: Sun Nov 17, 2013 12:52 pm
by Neutronium Dragon
Dr.Disaster wrote:
"What does food do" is a pretty strange question; hard to imagine somebody needs to tell you.
It's a fair question because many games treat food as a sort of healing potion lite - you eat something and get a small amount of health back. Hunger bars aren't nearly as common nowadays as they were in the original dungeon crawler era.
Re: dex and mages?
Posted: Sat Nov 23, 2013 9:32 am
by Asteroth
Neutronium Dragon wrote:Dr.Disaster wrote:
"What does food do" is a pretty strange question; hard to imagine somebody needs to tell you.
It's a fair question because many games treat food as a sort of healing potion lite - you eat something and get a small amount of health back. Hunger bars aren't nearly as common nowadays as they were in the original dungeon crawler era.
Very true, a large portion of modern games use it as the sole healing source. (Ex. Dead Rising)
Re: dex and mages?
Posted: Mon Dec 16, 2013 3:56 am
by Gavener
Thank you i had a question about the Fizzling as well, i drew a spell chart and been using another Great guide on here to make sense of the Runes