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A picture I made.
Posted: Sun Sep 15, 2013 6:31 am
by Ryeath_Greystalk
Still playing around and trying to learn blender.
Here's my first attempt at a picture (not Grimrock related)
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Re: A picture I made.
Posted: Wed Sep 18, 2013 2:56 pm
by Komag
did you sculpt that helmet from scratch? That would be pretty advanced, at least to me!
Re: A picture I made.
Posted: Thu Sep 19, 2013 12:22 am
by Ryeath_Greystalk
Komag wrote:did you sculpt that helmet from scratch? That would be pretty advanced, at least to me!
I did it all from scratch using basic manipulations.
The helmet is a cube with subsurf modifier to make it a sphere, then I deleted the vertices to make the face opening, then just extruded faces and moved them as needed. The face mask was time consuming as I just started with a small cylinder and extruding a face, rotating a bit, extrude, rotate and repeat until it had the shape I was looking for. Did it with the mirror modifier for the shell and face mask. I only filled in the inside to the point it would be visible in the picture, the rest is unfinished as well as the "O" on the back side is not there.
Did it for the weekend modeling challenge at blender artists website for a quick challenge to see what I could do.
On the Grimrock front I'm just playing mods right now. I took the ogre model and removed the body, re shaped a bit and re textured it (used the existing texture for the horns) and made an Ogre Skull model. Now I want to figure out making an icon sheet because it is just using a human skull icon. And still trying to get a basic animation in game for the gong I made.
Re: A picture I made.
Posted: Thu Sep 19, 2013 11:55 pm
by Neikun
Ryeath_Greystalk wrote:Komag wrote:did you sculpt that helmet from scratch? That would be pretty advanced, at least to me!
I did it all from scratch using basic manipulations.
The helmet is a cube with subsurf modifier to make it a sphere, then I deleted the vertices to make the face opening, then just extruded faces and moved them as needed. The face mask was time consuming as I just started with a small cylinder and extruding a face, rotating a bit, extrude, rotate and repeat until it had the shape I was looking for. Did it with the mirror modifier for the shell and face mask. I only filled in the inside to the point it would be visible in the picture, the rest is unfinished as well as the "O" on the back side is not there.
Did it for the weekend modeling challenge at blender artists website for a quick challenge to see what I could do.
On the Grimrock front I'm just playing mods right now. I took the ogre model and removed the body, re shaped a bit and re textured it (used the existing texture for the horns) and made an Ogre Skull model. Now I want to figure out making an icon sheet because it is just using a human skull icon. And still trying to get a basic animation in game for the gong I made.
Hell, the easiest way to do that is to nab the original atlas, replace one icon with your new one, and call it by it's old number in your new atlas. No math required! =D
Re: A picture I made.
Posted: Mon Sep 30, 2013 12:53 am
by Ryeath_Greystalk
Latest picture for the weekend challenge.
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Re: A picture I made.
Posted: Mon Sep 30, 2013 2:11 am
by Komag
Wow, that is crazy and weird in a cool way, good job!
Re: A picture I made.
Posted: Tue Oct 01, 2013 2:26 am
by Ryeath_Greystalk
Thanks Komag.
The theme for this one was to emulate the style of a popular Blender artist Robert Tiess. He is brilliant, does a lot of abstract stuff and highly stylized works. Those are supposed to be fancy raindrops.
Re: A picture I made.
Posted: Sat Oct 12, 2013 8:16 am
by Nicole45
Ryeath_Greystalk wrote:Latest picture for the weekend challenge.
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Wao, Interesting job you have done.. I really like it.
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Re: A picture I made.
Posted: Wed Oct 16, 2013 6:29 am
by Ryeath_Greystalk
Thanks for the compliment Nicole45.
This weeks challenge was interesting. The theme is "behind a closed door". Up til about an hour ago it was a 6 way tie for first. My picture was leading for awhile. I choose to go a bit different route than the others. Most of the pictures showed a closed door leaving to the imagination what was behind. I showed what was behind...and it ain't pretty.
The Dancer
My first attempt at sculpting a human.
I haven't totally got away from Grimrock though. Here's a pic with my plant altar, gong, ogre skull and a gobelin I just retextured with the dragon image fro the gong.
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Re: A picture I made.
Posted: Sun Nov 03, 2013 4:07 am
by Ryeath_Greystalk
A couple more pics
Lonely Tree Swing
Theme was Monochrome. I tried using a different perspective on this one.
Curious Giant
Theme was Brobdingnagian (gigantic, huge etc). Tried to work on sculpting for this.
Fire and Ice
Theme was Fire and Ice. I wanted to use simple models so I could focus on textures and materials.
The are my recent entries into the weekend modeling challenge over at Blender Artists website. Having a blast learning this stuff.