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Re: Community Asset Pack (C.A.P.) [Updated: 23/10/12]

Posted: Fri Oct 26, 2012 3:13 am
by Neikun
Lollgramoth wrote:@Neikun: Thumbsup! Thats a lot of choises you give us.
Whoops. Fell asleep at the desk.
Yeah, choice and ease of installation are the goals behind these first mods of mine.

Here they are!
Torch Holder & Wall Lantern combo pack!
http://grimrock.nexusmods.com/mods/68

Re: Community Asset Pack (C.A.P.) [Updated: 23/10/12]

Posted: Fri Oct 26, 2012 12:42 pm
by Grimwold
@Neikun.. I meant to say I noticed an odd thing with the "wall lantern using a torch" when working on my One Room.. I left a single square between your room and mine, and the tail of the torch was showing through the wall... it took me a while to actually notice it, but when I did, I had to move everything another square to the left as I actually had a button on that very spot.

Re: Community Asset Pack (C.A.P.) [Updated: 23/10/12]

Posted: Fri Oct 26, 2012 12:55 pm
by Neikun
Oh, whoops. Set the anchorPos from vex(x,y,3) to vec(x,y,2)

Re: Community Asset Pack (C.A.P.) [Updated: 26/10/12]

Posted: Fri Oct 26, 2012 7:01 pm
by HaunterV
Updated the OP

Re: Community Asset Pack (C.A.P.) [Updated: 23/10/12]

Posted: Fri Oct 26, 2012 7:33 pm
by batupata
Ciccipicci wrote:Something doesn't work with the codes. All into the right place but white model ingame.
Whoops, I forgot to rename one thing :oops: It should work now! :D

Re: Community Asset Pack (C.A.P.) [Updated: 26/10/12]

Posted: Sat Oct 27, 2012 7:10 am
by Asteroth
How about my corrupt wallset:http://grimrock.nexusmods.com/mods/71.

Re: Community Asset Pack (C.A.P.) [Updated: 26/10/12]

Posted: Sat Oct 27, 2012 2:33 pm
by Neikun
You can remove the Obsidian lever and Marble lever d/l links as they're broken now.

Re: Community Asset Pack (C.A.P.) [Updated: 27/10/12]

Posted: Sat Oct 27, 2012 2:57 pm
by HaunterV
Updated the OP

Also Neikun we need slimes with faces !

Image

Re: Community Asset Pack (C.A.P.) [Updated: 27/10/12]

Posted: Sat Oct 27, 2012 3:19 pm
by Neikun
Hahaha. I'll see what I can do?
Hmmm Well that wasn't quite right..
SpoilerShow
Image
Ooh Fleshy.
SpoilerShow
Image
Yes, those are eyes.

Re: Community Asset Pack (C.A.P.) [Updated: 27/10/12]

Posted: Sat Oct 27, 2012 3:29 pm
by Ciccipicci
Works great now!