Page 11 of 35
Re: monsters
Posted: Sat Nov 10, 2012 8:48 pm
by crisman
Yippie!!
I can't wait!!
Re: monsters
Posted: Sun Nov 11, 2012 6:52 am
by Aeon
The Mummy! Looking forward to that!
I think, it should move slower than the skeleton guys, with slurping steps and diseasing touch
Re: monsters
Posted: Fri Nov 16, 2012 7:46 pm
by wallasaurus
WIP
Re: monsters
Posted: Fri Nov 16, 2012 8:31 pm
by crisman
OMG
wallasaurus that's spectacular! And it's just a wip :O
Amazing work!!!
Re: monsters
Posted: Fri Nov 16, 2012 8:35 pm
by SpiderFighter
O_O
HOLY $^%!
Ok. I know what I want for Christmas now.
Re: monsters
Posted: Fri Nov 16, 2012 9:05 pm
by Komag
Awesome, it looks so pro! can't wait to see that guy shambling along a dark shadowy dungeon hallway
Re: monsters
Posted: Fri Nov 16, 2012 9:25 pm
by undeaddemon
That is GREAT!! Very exciting, very useful "type" of monster!!
Re: monsters
Posted: Fri Nov 16, 2012 11:25 pm
by msyblade
Wow. Absolute top shelf quality, wally. Too impressive!
Re: monsters
Posted: Sat Nov 17, 2012 1:53 am
by hyppyp
Awesome!
Re: monsters
Posted: Sat Nov 17, 2012 3:44 am
by JohnWordsworth
Awesome! Is that all modelled in 3DS Max or do you use a tool like Z-Brush to start with? The mummy is looking fantastic - can't wait to see him in the game engine.