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Re: Whatever happened to Mac OS X and iOS ports of LOG?

Posted: Tue Jul 10, 2012 6:53 pm
by Professor Marcus
DJK wrote: No problem :lol:

Just always find it amusing to read about mac and linux limitations.. people posting they so love their macs while in the same post describing how they had to "emulate" this or that on some windows emulator (wine it's called I believe)... I mean, just get a pc... it's cheaper, easier to upgrade and runs way more applications...
I can only speak for myself, but I wouldn't call not being able to play the odd game a limitation. It's a pity sometimes, but not something my life depends upon. For me the pros of using a Mac still outweigh the cons by far (and yes, there are cons) and it was a very conscious decision for me to switch to the Mac, but I don't want to start a debate on principles here. To each their own.

It was just in this very instance a topic to bring up, since there was some actual talk about a native Mac and iOS version back when the game was still being developed.

Re: Whatever happened to Mac OS X and iOS ports of LOG?

Posted: Thu Jul 12, 2012 2:33 pm
by PeyloW
DJK wrote:
Professor Marcus wrote:
DJK wrote:Windwos 8 upgrade from pretty much any version xp to 7 will be €39... that's a STEAL... so just dump your limited mac boxes and use a real computer :D
Thank you for your most valuable input. ;)
No problem :lol:

Just always find it amusing to read about mac and linux limitations.. people posting they so love their macs while in the same post describing how they had to "emulate" this or that on some windows emulator (wine it's called I believe)... I mean, just get a pc... it's cheaper, easier to upgrade and runs way more applications...
Legend of Grimrock is the first windows software I have used an emulator (Wine in this case) for since 2005. So obviously it is not that common of a problem, with the exception of some games.

Most big name games like StarCraft, Rage, Civilization, Call of Duty, etc, are released for Mac these days, quite often on the same day. Smaller game studious with less budges is another story, but I think it will change as developers realize a few customers willing to pay is worth more than droves of "customers" unwilling to pay. That is at least my experience as developer that have moved from creating Windows applications to exclusive Mac and iOS.

Moving the other way around is a harder problem. Getting stuck on Windows machine trying to do work without OmniGraffle, TextMate, Pages and the like is just painful. Not to mention that it would be hard for me to earn my living without access to Xcode :).

Thats me, your experience may be different. I would not want to have it any other way.

Re: Whatever happened to Mac OS X and iOS ports of LOG?

Posted: Fri Jul 13, 2012 6:40 am
by Dacron1337
Professor Marcus wrote:
DJK wrote: No problem :lol:

Just always find it amusing to read about mac and linux limitations.. people posting they so love their macs while in the same post describing how they had to "emulate" this or that on some windows emulator (wine it's called I believe)... I mean, just get a pc... it's cheaper, easier to upgrade and runs way more applications...
I can only speak for myself, but I wouldn't call not being able to play the odd game a limitation. It's a pity sometimes, but not something my life depends upon. For me the pros of using a Mac still outweigh the cons by far (and yes, there are cons) and it was a very conscious decision for me to switch to the Mac, but I don't want to start a debate on principles here. To each their own.

It was just in this very instance a topic to bring up, since there was some actual talk about a native Mac and iOS version back when the game was still being developed.
Not to go to far OT here, Personally I use Slackware. I thank the developers for the fantastic game and I'll willingly emulate it if they are working on new content or an editor. No reason to port it over for me. I don't speak for the Macintrash user's though, they have their own problems.

Re: Whatever happened to Mac OS X and iOS ports of LOG?

Posted: Fri Jul 13, 2012 7:13 am
by Dacron1337
Legend of Grimrock is the first windows software I have used an emulator (Wine in this case) for since 2005. So obviously it is not that common of a problem, with the exception of some games.

Most big name games like StarCraft, Rage, Civilization, Call of Duty, etc, are released for Mac these days, quite often on the same day. Smaller game studious with less budges is another story, but I think it will change as developers realize a few customers willing to pay is worth more than droves of "customers" unwilling to pay. That is at least my experience as developer that have moved from creating Windows applications to exclusive Mac and iOS.

Moving the other way around is a harder problem. Getting stuck on Windows machine trying to do work without OmniGraffle, TextMate, Pages and the like is just painful. Not to mention that it would be hard for me to earn my living without access to Xcode :).

Thats me, your experience may be different. I would not want to have it any other way.
I can't help myself here. May just be a battle of the ego's, but I can't help myself. What company do you work for or by chance do you develop solely as a freelance contract? Telling me you use Omni, Text, and Pages make's me LOL, specially pages... I'm guessing based on what I see, you make amazing charts and graphs...

Ah ha, never mind. I see you code for the apple side of Magplus. That explains it all.

Re: Whatever happened to Mac OS X and iOS ports of LOG?

Posted: Fri Jul 13, 2012 9:49 am
by Xaromir
Totally otfroppic:
PeyloW wrote:I have used an emulator (Wine in this case)
Wine Is Not an Emulator. When do we capitalize, PeyloW? :mrgreen:

[rant]I hate Apple with a passion, anyone that can't maintain a installation of Windows these days shouldn't be allowed to use a computer of any kind, even my granny can, if Windows just doesn't suit your taste or requirements, that's fine too, there are tons of great Linux distributions, and BSD also comes in many exciting flavors! Why on earth would anyone buy this ultra-expensive hardware with such a sorry excuse for a Unix on it?! I do not get it, and i spurn it. Twatty piece of hipster chunks. :roll: That Windows users don't want to pay is BS, but Apple users tend to have more money to waste, i guess. :lol: [/rant]

Re: Whatever happened to Mac OS X and iOS ports of LOG?

Posted: Fri Jul 13, 2012 10:09 am
by Darklord
Guys, please don't turn this into an argument.

Daniel.

Re: Whatever happened to Mac OS X and iOS ports of LOG?

Posted: Thu Jan 17, 2013 3:05 pm
by darkmorgado
Where on earth is the iOS version that was promised? Come on guys, when you announced the game it was always supposed to launch on iOS as well and loads of people are waiting for it, so where is it?

Re: Whatever happened to Mac OS X and iOS ports of LOG?

Posted: Thu Jan 17, 2013 3:15 pm
by Sol_HSA
darkmorgado wrote:Where on earth is the iOS version that was promised? Come on guys, when you announced the game it was always supposed to launch on iOS as well and loads of people are waiting for it, so where is it?
You're only late until release, but a bad game is bad forever.

Re: Whatever happened to Mac OS X and iOS ports of LOG?

Posted: Wed Feb 20, 2013 9:45 am
by jamie
DJK wrote:
Professor Marcus wrote:
DJK wrote:Windwos 8 upgrade from pretty much any version xp to 7 will be €39... that's a STEAL... so just dump your limited mac boxes and use a real computer :D
Thank you for your most valuable input. ;)
No problem :lol:

Just always find it amusing to read about mac and linux limitations.. people posting they so love their macs while in the same post describing how they had to "emulate" this or that on some windows emulator (wine it's called I believe)... I mean, just get a pc... it's cheaper, easier to upgrade and runs way more applications...

you mean operating system,,,, A PC is what the OS is running on...... Sorry there are better things to spend money on then a MS license. Anyways i believe there is a mac os version out now Im prob necroing this thread.

Wine is not a emulator it translates Direct X api calls to Open GL / AL calls that linux and mac os can understand. Sence they are both POSIX based operating systems.

Re: Whatever happened to Mac OS X and iOS ports of LOG?

Posted: Wed Feb 20, 2013 1:46 pm
by badhabit
jamie wrote:
DJK wrote: No problem :lol:

Just always find it amusing to read about mac and linux limitations.. people posting they so love their macs while in the same post describing how they had to "emulate" this or that on some windows emulator (wine it's called I believe)... I mean, just get a pc... it's cheaper, easier to upgrade and runs way more applications...

you mean operating system,,,, A PC is what the OS is running on...... Sorry there are better things to spend money on then a MS license. Anyways i believe there is a mac os version out now Im prob necroing this thread.

Wine is not a emulator it translates Direct X api calls to Open GL / AL calls that linux and mac os can understand. Sence they are both POSIX based operating systems.
Well, you seems to enjoy a good arguing ;)
So, I challenge your point of view that PC is just the hardware. The PC was primarly a groundbreaking concept in the 80/90s whcih superseded the workstation-sever model. The PC model consist on of the idea of a local, self-administrated computing device which is a open platform, hardware and software wise. The user (not the admin) was empowered to select hardware and software like he want from independent producers. And it that sense, neither a Mac nor a Linux-PC could be called a PC in some point of view. Mac has restricted Hardware freedom (even when running on mostly PC hardware) and linux distros restrict software selection freedom (even when running on arbitrary PC hardware) by not having stable platform apis (distro fragmentation) and problematic binary ISV software support. Basically, because the linux distro concept is still modeled on the old workstation-server role model from the 60/70s ...the user focussed PC concept was never really adopted in Linux.

So, it makes sense to speak from PCs as synonym for the PC+Windows combo. ;)

(also, despite what Wine is saying, Wine is partly an emulator which mimicks windows behaviour)