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Re: The Blue Crystals do not make sense.....story wise.

Posted: Fri Apr 13, 2012 6:56 am
by dbgager
Dalton wrote:All these questions and more, solved by reading the story in the game manual! :o
I certainly will read that. But it is fun to also..Try to question the reasons without knowing the background and actual story.

Re: The Blue Crystals do not make sense.....story wise.

Posted: Fri Apr 13, 2012 6:58 am
by Arkhan
dbgager wrote:
Those things would be remnants from the hundreds of people who died there and dropped there things on the spot. The monsters inhabiting the place sure would not care about eating a sword or a leather vest.
Yeah. The snails know how to get past secret doors that have helmets inside sitting conveniently on shelves.

and I suppose they also wrote the secret messages on the walls!

It's not fun to question the reasons why something is like it is, when the manual contains all of the backstory... It's a story. Not a mystery.