Teleporter only teleports certain monsters
Teleporter only teleports certain monsters
I have not tested every monster yet, but so far the only monster that teleports is ice guardian. I change nothing to the teleporter, all I change is the monster, and for some reason only the ice guardian teleports. The monsters that don't teleport (which is every one I've tested except the ice guardian), are the spider, the ice lizard, the herder, the mummy, and the forest ogre. The only monster that teleports is the ice guardian. Thanks for any help!
Grey Island mod(WIP): http://www.grimrock.net/forum/viewtopic ... 99#p123699
Re: Teleporter only teleports certain monsters
Try it in a new project.
Re: Teleporter only teleports certain monsters
Never mind. For some reason when I changed the location of the teleporters to the upper half of the map it works. I have no idea why it didn't work before.
Grey Island mod(WIP): http://www.grimrock.net/forum/viewtopic ... 99#p123699
Re: Teleporter only teleports certain monsters
Maybe you have disabled the ability of the teleporter to port monsters?
Re: Teleporter only teleports certain monsters
No, I checked that before. Could've just been a bug?
Grey Island mod(WIP): http://www.grimrock.net/forum/viewtopic ... 99#p123699
Re: Teleporter only teleports certain monsters
Are you using 3rd party mods in your project?
(A mod that might redefine the default teleporter, or modified by an asset connected to one?)
Generally the teleporters work on the monsters.
(A mod that might redefine the default teleporter, or modified by an asset connected to one?)
Generally the teleporters work on the monsters.
- Zo Kath Ra
- Posts: 938
- Joined: Sat Apr 21, 2012 9:57 am
- Location: Germany
Re: Teleporter only teleports certain monsters
I wish people would just upload the Editor files when they have a problem.
Otherwise, it's like trying to diagnose a disease over the telephone.
Otherwise, it's like trying to diagnose a disease over the telephone.
Re: Teleporter only teleports certain monsters
I am, but I don't think that this would affect which area the teleporter works in.Isaac wrote:
Are you using 3rd party mods in your project?
(A mod that might redefine the default teleporter, or modified by an asset connected to one?)
Generally the teleporters work on the monsters.
I will try to do that in the future, but like I said I just changed the location of the teleporter and it works fine now. There would be no point except for people to see spoilers.Zo Kath Ra wrote:
I wish people would just upload the Editor files when they have a problem.
Otherwise, it's like trying to diagnose a disease over the telephone.
Grey Island mod(WIP): http://www.grimrock.net/forum/viewtopic ... 99#p123699