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Re: [MOD] The One Room Round Robin Part 3

Posted: Sat Dec 14, 2019 3:22 am
by lostsol
Hello,

I could use a hand with a puzzle in Ascension:
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"Enter 3 digits and push lever."

I've been trying to work this out using the 3 notes I found, but perhaps I'm looking at this the wrong way.
Thanks !

Re: [MOD] The One Room Round Robin Part 3

Posted: Sat Dec 14, 2019 10:59 am
by bongobeat
minmay wrote: Fri Dec 13, 2019 8:51 pm
bongobeat wrote: Fri Dec 13, 2019 8:09 pmI can see there is a pressure plate on the back but there is no way to throw anything on it.
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There is. Stand on the hill to the south of the plate and throw something over the wall.
Got it, thanks!
never noticed that the heightmap difference can permit such thing! :shock: :lol:
THOM wrote: Fri Dec 13, 2019 9:41 pm
minmay wrote: Fri Dec 13, 2019 8:51 pm
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There is. Stand on the hill to the south of the plate and throw something over the wall.
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To be exact: You have to shoot something. Throwing doesn't work - at least not for me.
And yes: The goromorg...
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has to be moved into the pit. The last step is the hardest. :mrgreen:
The lever will be needed after you have solved the goromorg puzzle.
Bringing him in front of the pit was "easy", but to make him go in the pit was pure luck, I can't remember what I've done :lol:
at least, I can take back all shuriken and dagger I've throw at him!

Re: [MOD] The One Room Round Robin Part 3

Posted: Sat Dec 14, 2019 11:13 am
by THOM
Hi lostsol.

About the button combination puzzle:
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Each list indicates one certain number that must be entered.
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The final combination is: 7,9,2.

@bongobeat:
Congrats for beating the goromorg! The last step is sometimes hard because if the goromorg is fast enough in casting a spell he won't move...

Re: [MOD] The One Room Round Robin Part 3

Posted: Sun Dec 15, 2019 3:21 am
by Ro9ge
So, I'm also working on the button combination puzzle, and I'm a bit confused about the solution.
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I assume the left one is just that every line adds up to 7? The center, I have absolutely no idea about. The right, I guess since it's binary, the answer is 2? That seems a bit obtuse, since the binary does add up to numbers, which can be converted to letters M, S, C, V, X. All but the S is a latin number, so I thought that was important, or I needed a Caesar, or maybe keyword cipher, with right or Ascention being the keyword, but...no. So, are the numbers meaningless aside from just indicating binary?
Also, I have 0 clue what that love is in the air sign was about, but I think I got all of the secrets otherwise - good job with those!

Aside from that, so far I'm LOVING this mod. This is definitely one of the best I've played so far. I just wish I'd known some of these spells ahead of time, since it would have changed my initial race, trait, and class choices!

Re: [MOD] The One Room Round Robin Part 3

Posted: Sun Dec 15, 2019 3:40 am
by minmay
There is one single puzzle in the mod that I don't understand (and not for lack of trying), and it's that Ascension puzzle. I'd love to know if anyone figures out why the solution is what it is!

Re: [MOD] The One Room Round Robin Part 3

Posted: Sun Dec 15, 2019 6:14 am
by Pompidom
Best thing I have come across so far
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Mini turtles farting in your face when trying to capture them under water!

Re: [MOD] The One Room Round Robin Part 3

Posted: Sun Dec 15, 2019 1:33 pm
by Dr.Disaster
Quick question: how to successfully entrap a soul.?

I have the empty Soul Gem and a target / soul to entrap inside. Yet i don't get / see what needs to be done after hitting the target / soul while the "entrapement meter" shown on the left hand side of the screen is running out.

Re: [MOD] The One Room Round Robin Part 3

Posted: Sun Dec 15, 2019 1:56 pm
by THOM
Quick answer:
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Kill the monster.

Re: [MOD] The One Room Round Robin Part 3

Posted: Sun Dec 15, 2019 7:52 pm
by Pompidom
Potential bug: The room with the elevator, red and blue gem.
I managed to break the elevator, the button doesn't call the elevator up anymore.

Re: [MOD] The One Room Round Robin Part 3

Posted: Sun Dec 15, 2019 8:47 pm
by Dr.Disaster
Pompidom wrote: Sun Dec 15, 2019 7:52 pm Potential bug: The room with the elevator, red and blue gem.
I managed to break the elevator, the button doesn't call the elevator up anymore.
Reset the Power Source and you're good.