But is mana/health regeneration even a stat? I want to make items with +mana regen really badly. But HOW?petri wrote: ↑Fri Sep 21, 2012 9:40 am Many of the original item effects were hardcoded (mainly because we were in a hurry and didn't have time to think about doing it properly). Looking at the kind of tricks you guys have been able to do with Lua, I'm sure you will find a clever way to control regeneration with timers and champion:setStat()![]()