In Grim2 it is possible to create a new dungeon in the dungeon editor and then in the dungeon editor file created,
change the last line...
dungeonFolder "mod_assets/scripts"
to...
dungeonFolder "assets/dungeons/grimrock2"
and the original Grim2 dungeon will be loaded for modders to check out.
Is something like this possible with Grim1?
If so, what would be placed in the last line?