Search found 305 matches
- Mon Oct 15, 2012 1:14 am
- Forum: Modding
- Topic: New Spells >> show them off here
- Replies: 207
- Views: 283115
Re: New Spells >> show them off here
Okay, I'll check the script completely, I'm afraid I forgot something in copy/paste... or worse EDIT: I've just copied and pasted on a very fresh dungeon, and it's working fine. So... I'm not sure what's the problem. try using "fireburst" instead of "fireburst3" matbe that's the ...
- Mon Oct 15, 2012 12:13 am
- Forum: Modding
- Topic: New Spells >> show them off here
- Replies: 207
- Views: 283115
Re: New Spells >> show them off here
A question: for now my spells editing - except for the mine - was just creating stronger version for the base spells. My problem is that I'm not able to cast a projectile spell without killing myself. I have to cast it one tile in front of the party, while the original spells clearly are spawn pract...
- Sun Oct 14, 2012 11:58 pm
- Forum: Modding
- Topic: New Spells >> show them off here
- Replies: 207
- Views: 283115
Re: New Spells >> show them off here
Explosive Mines When casting spell in preview window I got error: attempt to index global 'counterMine' (a nil value) X after the line: a = "mine"..counterMine:getValue() The question is: what am I doing wrong? ;-) EDIT: Ok, I didn't noticed the object. Just clicked select all and copy/pa...
- Sun Oct 14, 2012 9:57 pm
- Forum: Modding
- Topic: Custom Monster: Meet the Molt! (PLUS 30+ other slimes!!!)
- Replies: 110
- Views: 101089
Re: Custom Monster: Meet the Molt! (PLUS 30+ other slimes!!!
O_O
30 slimes?? I'll take forever to watch them all!!!
Great job anyway, I've seen a couple and they are fantastic! I wanted to make blue and red slimes, you saved me some work
30 slimes?? I'll take forever to watch them all!!!
Great job anyway, I've seen a couple and they are fantastic! I wanted to make blue and red slimes, you saved me some work

- Sun Oct 14, 2012 9:25 pm
- Forum: Modding
- Topic: New Spells >> show them off here
- Replies: 207
- Views: 283115
Re: New Spells >> show them off here
Explosive Mines I'm working on a spell that lays a mine on the ground. Right now I have made a fireburst version just to test it out, and it's working great! But I'll have to work on it more, I don't like the code so much right now, but I'll share it if someone wants to help me! Spell itself, with ...
- Sun Oct 14, 2012 1:38 am
- Forum: Modding
- Topic: Custom textures for items/props
- Replies: 53
- Views: 49418
Re: Custom textures for items/props
You are really good in texturing! 

- Sat Oct 13, 2012 8:13 pm
- Forum: Modding
- Topic: Custom Monster: Meet the Molt! (PLUS 30+ other slimes!!!)
- Replies: 110
- Views: 101089
Re: Custom(ized) Monster: Meet the Molt!
Nice work! 

- Sat Oct 13, 2012 5:12 pm
- Forum: Modding
- Topic: The Custom Alcove Thread. (Neikun, Batty and Crisman)
- Replies: 353
- Views: 330665
Re: The Custom Alcove Thread. (Neikun, Batty and Crisman)
Who never dreamed a book shelf? http://cloud.steampowered.com/ugc/558703525383533295/8D85AA52B9947887A7D5F2B9C539A5860C99ECB5/ I'm doing the bookends now :D with the golden dragon EDIT: Here's the new one! http://cloud-2.steampowered.com/ugc/558703525383753348/13B9BBDFF4C8D17E16167EB4567B87D79F042B4...
- Sat Oct 13, 2012 4:31 pm
- Forum: Modding
- Topic: The Custom Alcove Thread. (Neikun, Batty and Crisman)
- Replies: 353
- Views: 330665
Re: The Custom Alcove Thread. (Neikun, Batty and Crisman)
Wow, very cool! 
Good job!

Good job!
- Sat Oct 13, 2012 4:15 pm
- Forum: Modding
- Topic: help with custom sound
- Replies: 9
- Views: 11638
Re: help with custom sound
Thank you everyone, now it works!
I've redone everything from beginning from my .mp3. I think my mistake was converting the .ogg I originally made the first time into the .wav I've have used until now.
Otherwise I don't know what else could it be...
I've redone everything from beginning from my .mp3. I think my mistake was converting the .ogg I originally made the first time into the .wav I've have used until now.
Otherwise I don't know what else could it be...