The mod is visible, but the actual lantern file is hiddem.Neikun wrote:o: I'll see if I can't fix that while I'm there today
It's saying the mod is visible.
Is it problematic to have two main files?
Gold skeleton has been released. You can find it in the C.A.P.
Search found 789 matches
- Tue Oct 30, 2012 12:20 pm
- Forum: Modding
- Topic: Neikun's Workshop (WIPs by Neikun) Frequent Updates*
- Replies: 388
- Views: 348320
Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*
- Tue Oct 30, 2012 2:14 am
- Forum: Modding
- Topic: [CLOSED] Call to modders/mappers: "One Room" round robin!
- Replies: 488
- Views: 353065
Re: [OPEN] Call to modders/mappers: "One Room" round robin!
Billick holds the speed record! Contributers: - if your name is in red you need to PM your email addy to me please, to avoid being bumped down the list. Neikun (Entrance Room) - done! Grimwold - done! Skuggasveinn - done! Ciccipicci - done! Billick - done! Wilfrey - - Working on room Xanathar uggard...
- Mon Oct 29, 2012 11:43 pm
- Forum: Creative Corner
- Topic: It's my birthday! (Not anymore)
- Replies: 21
- Views: 31552
Re: It's my birthday!
A belated happy birthday to you, my friend.
May the best thing that happened to you last year, be the worst thing that happens in the year to come.
May the best thing that happened to you last year, be the worst thing that happens in the year to come.
- Mon Oct 29, 2012 11:39 pm
- Forum: Modding
- Topic: Neikun's Workshop (WIPs by Neikun) Frequent Updates*
- Replies: 388
- Views: 348320
Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*
Great work as usual, Neikun! Sorry I missed your birthday...hope it was a good one!
Btw, the wall lantern set is hidden at the Nexus. Not sure if you meant to do that.
Btw, the wall lantern set is hidden at the Nexus. Not sure if you meant to do that.
- Mon Oct 29, 2012 11:33 pm
- Forum: Modding
- Topic: [Video] Snails (magic missiles) vs. Crowers (fireballs)
- Replies: 11
- Views: 8000
Re: [Video] Snails (magic missiles) vs. Crowers (fireballs)
This makes me smile like Christmas morning! I love the herder ref, btw. Brilliant work!
- Mon Oct 29, 2012 11:04 pm
- Forum: Modding
- Topic: [CLOSED] Call to modders/mappers: "One Room" round robin!
- Replies: 488
- Views: 353065
Re: [OPEN] Call to modders/mappers: "One Room" round robin!
Hey, you shouldn't peek! ;-) anyway I'm not gonna check on the already finished rooms when I get file. Mostly because I would end up like you - scrapping the rooms I've designed and starting anew, lol. I kinda have to, in order to make sure things are working as intended, and so that a room isn't i...
- Mon Oct 29, 2012 9:41 pm
- Forum: Modding
- Topic: [CLOSED] Call to modders/mappers: "One Room" round robin!
- Replies: 488
- Views: 353065
Re: [OPEN] Call to modders/mappers: "One Room" round robin!
Ok, Just sent an email off to Billick, as he's next on the list, but wanted it yesterday. If he passes, Wilfrey's up to bat! I'm available to do my room tonight... assuming we don't lose power. Damn, you're quick! It's on it's way. :D Contributers: - if your name is in red you need to PM your email ...
- Mon Oct 29, 2012 9:34 pm
- Forum: Modding
- Topic: [CLOSED] Call to modders/mappers: "One Room" round robin!
- Replies: 488
- Views: 353065
Re: [OPEN] Call to modders/mappers: "One Room" round robin!
Ah, sorry, you're right I didn't read it recently, I guess I just had an impression of 24 hours, perhaps because the first few were so fast! ;) Again, it's nothing personal at all! If the rules allow 72 hours, that's fine too then 8-) No worries, I was just busting yer chops. :D I was getting conce...
- Mon Oct 29, 2012 9:03 pm
- Forum: Modding
- Topic: [CLOSED] Call to modders/mappers: "One Room" round robin!
- Replies: 488
- Views: 353065
Re: [OPEN] Call to modders/mappers: "One Room" round robin!
I thought this was a ONE DAY deal!? I think if someone can't finish their part in 24 hours they should simply be asked to wait till the end of the round so we don't keep delaying. Nothing personal, just keep things moving along :) Somebody didn't read the original post. :P Try to have your part don...
Re: monsters
Ok guys, here's the WIP slug, please have a go and see if it works, and bugs please let me know. :) have a good weekend! https://dl.dropbox.com/u/5440025/GRIMROCK/slug.7z He's working great! No issues, as far as I can tell. I've given these little guys some of the attributes of a crab and spider, a...