Search found 6 matches

by Masterluck
Sat Oct 05, 2019 12:28 pm
Forum: Mod Creation
Topic: Some Questions about Scripting and Crashing
Replies: 1
Views: 7231

Some Questions about Scripting and Crashing

Hi, I'm working on a mod and have some question about scripting and the editor itself. 1. When I place a pillar at the southern edge of the map the editor crashes because of icaid map coordinates. I found a 6 yeasr old post about that and a solution which suggests to put the item one tile away from ...
by Masterluck
Sun May 27, 2018 10:06 pm
Forum: Mod Creation
Topic: Deactivate automap for a dungeon
Replies: 12
Views: 21428

Re: Deactivate automap for a dungeon

First: Thanks for the replys, I already gathering some ideas. :) Second: To answer your question Curunir: You have a point, but I tried it out several times, and the automap completely destroys the experience. Wizardry was build to always fool around with the player. It mocks you and sends you aroun...
by Masterluck
Sun May 27, 2018 12:45 pm
Forum: Mod Creation
Topic: Deactivate automap for a dungeon
Replies: 12
Views: 21428

Deactivate automap for a dungeon

Hi, is it possible to deactivate the automap feature for a dungeon? I'm currently working on a Wizardry 1 dungeon and it turns out that the automap destroys the whole experience, because the game is made in a way that you have to map yourself as if you were in a real maze. The game tries and stops y...
by Masterluck
Mon Apr 02, 2018 1:27 pm
Forum: Mod Creation
Topic: Lava/Volcanic Tileset?
Replies: 1
Views: 4855

Lava/Volcanic Tileset?

Hi,
I just want to know if anyone knows of such a tileset out there? I would like to have some lava streams and scorched earth in my mod, but I can't find anything like it. Did anyone do something like that, is there a download somewhere?
Thanks in advance!
Lukas
by Masterluck
Tue Feb 06, 2018 7:03 pm
Forum: Support and Tech Discussion
Topic: Editor "Could not open archive Grimrock2.dat for reading"
Replies: 2
Views: 16305

Re: Editor "Could not open archive Grimrock2.dat for reading

Okay, maybe I posted the problem too fast, because I was somewhat shocked. :D I restarted the game and now it suddenly loads the project without an error. Odd thing. The name of the project is MM3, nothing in there is named something with grimrock. In the log file is no error message. I have no idea...
by Masterluck
Tue Feb 06, 2018 1:52 pm
Forum: Support and Tech Discussion
Topic: Editor "Could not open archive Grimrock2.dat for reading"
Replies: 2
Views: 16305

Editor "Could not open archive Grimrock2.dat for reading"

Hi, last time I started the editor everything was fine. I was working on a recreation of an old Might and Magic game. I created about 25 maps in this project. Today I tried to open the project and got the mentioned error message and nothing loads. How can I fix this? If this means all my work is los...