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The Blue Monastery: FOR GOOD THIS TIME!

Posted: Sun Feb 22, 2015 12:00 am
by Duncan1246
Find your way in the Blue Monastery on the track of a lost adventurer. Suitable for a new party but even an experimented one can find a challenge here: some new puzzles require more reflexion and understanding of the story then abilities to fight.
10 levels of increasing difficulties, 12 hours or more of gameplay.
Levels 1 to 3 looks very "classic" and rather easy (but challenging for a new party) but they introduced the story developed in the depths of the Blue Monastery. After that, noway remains for those who would not pay attention on the story of this place and its particular functions.
Monsters are heavily presents in some places, rares in others, you could find alternatives paths to avoid fighting all along...

WARNING: If you have an old computer, you could experience some difficulties in level 8 (low frame rate); in this case, choose "low" options at least during the fighting sequences.

Please reach me here or on the Nexus forum for remarks and hints
Enjoy!

Duncan

Re: The Blue Monastery: FOR GOOD THIS TIME!

Posted: Mon Feb 23, 2015 9:49 am
by andyroosta
Thanks for making it! Will give it a go when i've completed my current mod. Cheers.

Re: The Blue Monastery: FOR GOOD THIS TIME!

Posted: Tue Aug 18, 2015 11:11 am
by TRANG
Hi friend.

I´m stuck in level 4 temple of war.
I cannot find stairs to go level 5, can you spoiler level for me?
Thanks

Image

Re: The Blue Monastery: FOR GOOD THIS TIME!

Posted: Sun Aug 23, 2015 5:49 pm
by Duncan1246
TRANG wrote:Hi friend.

I´m stuck in level 4 temple of war.
I cannot find stairs to go level 5, can you spoiler level for me?
Thanks
Hi Trang,
Sorry for the delay, I see your post only now.
Well, it's rather complicated to explain because you don't give details of your exploration. As I see, you don't discover the main room of the level, the temple itself. I think that you don't use the elements to unlock the access to it. You have to use the weapons you have found I guess in the square room near SE, and put some of them in the alcoves in the two big rooms with statues in the East. When you will found the good combination (read the texts), you will get a golden key and some doors will open. You have found also a goromorg golden figure, you have to put it on the altar in the room in the South with the dragon statue, it's open the main access to the temple. Last, you have to find what to put in the alcoves of the two squares rooms with portcullis in the center to take your rewards and open two more access to the temple of war. Then golden key you find before unlock the doors and you can follows... and find access to level 5.
Be careful now, and take care of the gems: find all of them, and use them in the rights places... I hope this helps... Good luck!
Little clue: three access for ONE temple? Why?? Because some (the priests) enter by the main access, the fighters enter by the others access. These rituals are linked to their initiation and associated with colours of gems and lights (blue, red, green)
Duncan

Re: The Blue Monastery: FOR GOOD THIS TIME!

Posted: Wed Dec 14, 2016 12:34 pm
by Duncan1246
IMPORTANT WARNING for new players of "Blue Monastery" : I forget often to look at this thread, so if you have questions, pm me first, the answer will be faster
And if you have LG2, play my new mod Finisterrae! :D

Re: The Blue Monastery: FOR GOOD THIS TIME!

Posted: Mon Jul 31, 2017 3:27 pm
by Nathaniel
Greetings Duncan!

Yesterday I finally managed to load this addon!
I proceeded to the walkthrougn, I ran a little and now the first difficulties...
SpoilerShow
Image
First level. The locked door in the center on the screenshot... I can't open it in any way. The second - the iron door in the lower left corner - opens apparently with a round key, which I also don't have. What to do now? Go down below? I went down to the floor below and ran a little there, but what about the locked doors?..