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Ummm Stupid Question But..
Posted: Thu Apr 12, 2012 9:18 pm
by TheBigMick
What the heck do skulls do? Are they a throwing weapon or armor or what?
Re: Ummm Stupid Question But..
Posted: Thu Apr 12, 2012 9:20 pm
by stage
Each skull in Minotaurs inventory gives him more damage. (If you took the correct feat)
Re: Ummm Stupid Question But..
Posted: Thu Apr 12, 2012 9:26 pm
by TheBigMick
stage wrote:Each skull in Minotaurs inventory gives him more damage. (If you took the correct feat)
Awesome, Thanks, I have 2 minotaurs in the front rank, Is there a way to check if they have this skill? I don't remember when I created them and if not can you add it some time, If you can't does it make a big difference for them?
Re: Ummm Stupid Question But..
Posted: Thu Apr 12, 2012 9:37 pm
by Cyrco46
It's a "Trait" when you create your characters : Head Hunter > +3 AP for each skull carried
Re: Ummm Stupid Question But..
Posted: Thu Apr 12, 2012 10:03 pm
by HeavyMetalMonk
TheBigMick wrote:stage wrote:Each skull in Minotaurs inventory gives him more damage. (If you took the correct feat)
Awesome, Thanks, I have 2 minotaurs in the front rank, Is there a way to check if they have this skill? I don't remember when I created them and if not can you add it some time, If you can't does it make a big difference for them?
You don't remember what traits you gave your custom characters?
Why didn't you just use the default party then?
Is a worthy trait?
Posted: Fri Apr 13, 2012 1:52 am
by marcuz99
I remembered about the skulls too late, and because I wanted to maximize the skills, with the + 3 skills points trait, I missed that one.
I wanted to ask, is the damage bonus per skull worthy the hassle?
Currently, at level 3 of the dungeon, my minotaur is not really very big on anything: I haven't spent any point on wepons, just on athletics and armor, and I have found only 2 skulls.
I may restart the game soon: I'm not satisfied neither at him nor at the 3 shurikens thrower thief in the back.