I have defined my own door object, and want to set it so that it can trigger an event or object when it is opened.
Is there a way to set up a "blank" connector for a certain trigger in the object definition, that can be later set to a target within the editor?
Setting the Component:addConnector(event, target, action) in the onInit stage seems to require a full definition and I haven't found a way of setting this so that it doesn't do something unwanted while still being valid.