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How will installing race/classe/trait/skill mods work?
Posted: Tue Nov 18, 2014 7:52 pm
by MasterworkStone
Will we be able to do it through the workshop or download a file from somewhere else?
Re: How will installing race/classe/trait/skill mods work?
Posted: Mon Nov 24, 2014 2:35 am
by NutJob
Per module that allows it. No two modules will be the same unless someone makes universally applicable (and accepted and used) library. So if one module allows you to make a Elven Warwizard and you import that character to another module that the creator did use the same exact homebrew class/race/skill set then it will not work.
It's the basis, reasoning, and inception of
this thread.