Grimrock vs Gauntlet 2014: story and ending (spoiler)
Posted: Fri Nov 07, 2014 12:22 am
End-Game Spoiler below,
Did Gauntlet 2014 use the same writer from the original Grimrock (2012)? They are virtually the same game...
1) 4 adventurers come together to enter an underground layer. In Gauntlet it's 4 willing adventurers; in Grimrock it's 4 unwilling prisoners.
2) Throughout the game a "voice" visits you every so often with warnings and a brief encouragement. In Gauntlet the voice is Morak; in Grimrock the voice is the Undying.
3) The ultimate goal is to collect 4 items that combine to make something "whole" again. In Gauntlet you collect 4 sword pieces; in Grimrock you collect 4 gear pieces.
4) When you finally collect all 4 items, they combine to create something powerful, and the voice that guided you the entire game thanks you by trying to kill you in a Final Boss battle. In Gauntlet the 4 items become a powerful Sword that Morak uses to attack you; in Grimrock the 4 gear pieces give the Undying enough power to Rubik-Cube you to death.
5) After killing the final boss all 4 adventurers escape from underground and go home; both games have images of 4 adventures coming out of a mountain. I will admit that Grimrock's graphic looked better (the female mage on her knees looking exhausted was pretty damn cool).
Perhaps that is why during my Gauntlet gameplay when I would Quit for the day, Steam would throw up an advertisement for Grimrock. That Steam advertisement is the reason I bought Grimrock - and I'm glad I did! But wow, that is some direct advertising to be proud of: at the plot and end-game degree.
Did Gauntlet 2014 use the same writer from the original Grimrock (2012)? They are virtually the same game...
1) 4 adventurers come together to enter an underground layer. In Gauntlet it's 4 willing adventurers; in Grimrock it's 4 unwilling prisoners.
2) Throughout the game a "voice" visits you every so often with warnings and a brief encouragement. In Gauntlet the voice is Morak; in Grimrock the voice is the Undying.
3) The ultimate goal is to collect 4 items that combine to make something "whole" again. In Gauntlet you collect 4 sword pieces; in Grimrock you collect 4 gear pieces.
4) When you finally collect all 4 items, they combine to create something powerful, and the voice that guided you the entire game thanks you by trying to kill you in a Final Boss battle. In Gauntlet the 4 items become a powerful Sword that Morak uses to attack you; in Grimrock the 4 gear pieces give the Undying enough power to Rubik-Cube you to death.
5) After killing the final boss all 4 adventurers escape from underground and go home; both games have images of 4 adventures coming out of a mountain. I will admit that Grimrock's graphic looked better (the female mage on her knees looking exhausted was pretty damn cool).
Perhaps that is why during my Gauntlet gameplay when I would Quit for the day, Steam would throw up an advertisement for Grimrock. That Steam advertisement is the reason I bought Grimrock - and I'm glad I did! But wow, that is some direct advertising to be proud of: at the plot and end-game degree.