Blender 2.71 - Importer / Exporter (1.4.4)
Posted: Sun Nov 02, 2014 11:20 pm
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Original post:
I wanted to look at some models from LoG2 today, so I wrote a simple rigid importer for Blender.
If anyone is interested I uploaded a pastebin of it.
You can load models directly from the .dat container or stand-alone .models.
Most of the models I looked at used the same format as LoG1, so it's basically the same importer I did for LoG1 way back except this one actually reads model according to the LoG1 documentation.
I didn't bother with applying materials or setting up the node transform chains, so you could probably expect some models to be huge or slightly out of place.
Anyways, if anyone is interested you can find the paste-bin at the line below.
http://pastebin.com/5S0a32FL