[Solved] Can't get any hooks to work for monsters
Posted: Sun Nov 02, 2014 10:44 pm
In LoG 1 you can add an onMove() hook for a monster. I want to do that here in 2. I think I have the syntax correct but its not working.
Monsters have the "move" component. The syntax for adding connectors looks right to me. Yet, I get nothing. The hook function is not called. Please tell me I am missing something here??? I really hope there is a way to get this to work.
Code: Select all
skeleton_trooper_1.move:addConnector("onMove", "script_entity_3", "mobMoved")