candles ...

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kelly11
Posts: 17
Joined: Mon Oct 08, 2012 12:30 am

candles ...

Post by kelly11 »

the candles that are placed in the catacomb_alcoves. Is there any way to seperate them from the alcove and make a standalone object of them without making them yourself in a 3d editor program / or are they fused into the alcove model ?

Hope my question makes sence.

In desperate need of them candles for my dungeon :D
Batty
Posts: 509
Joined: Sun Apr 15, 2012 7:04 pm

Re: candles ...

Post by Batty »

You have to separate them in a 3D program like Blender or maybe the GMT can do it. Isn't tough to do. I'm sure someone will do it but you'll have to wait. :)
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Eleven Warrior
Posts: 745
Joined: Thu Apr 18, 2013 2:32 pm
Location: Australia

Re: candles ...

Post by Eleven Warrior »

Hi. I got these candles from Creepy Dungeon LOG 1 I got the models and textures to work, but the particles (flames) I mean I cannot get to work. I don know how to define particles in LOG 2 yet sorry.

Here is the Link: https://www.dropbox.com/sh/tx8r8dwlz9ibfj8/ppISEmYxel

File called candles.zip

There is also a txt file with the original objects. The particles are in the folder: scripts/candle.lua which has the particle at the end of the lua script. I don't know how to get the particles to work now :( Let me know if you need help ahy :)
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