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Locking yourself up in the burial chambers

Posted: Sun Oct 26, 2014 10:08 am
by blob
You can lock yourself up super easily by hitting the lever to close the bars right before entering any of the burial chambers. No way to ever get out then.

Re: Locking yourself up in the burial chambers

Posted: Mon Oct 27, 2014 12:16 am
by PSY
Can anyone confirm this?
I haven't progressed far enough yet to check it out...


PSY

Re: Locking yourself up in the burial chambers

Posted: Tue Oct 28, 2014 7:12 pm
by Nyast
Yeah, I can confirm this too. It's not super easy to replicate though, you really have to move very quickly once hitting the switch.

Re: Locking yourself up in the burial chambers

Posted: Tue Oct 28, 2014 7:48 pm
by blob
I'm a ninja. :P

Re: Locking yourself up in the burial chambers

Posted: Wed Oct 29, 2014 6:48 pm
by Galnospoke
Not only there, in Ruins of Desarune too. This game is not polished as LoG 1.

Re: Locking yourself up in the burial chambers

Posted: Wed Oct 29, 2014 9:24 pm
by blob
I wouldn't go as far, I see a great amount of polish in the game. Notably with the boss battles (its a ton of work for a high quality but very short event, many games avoid making those).
This game was probably a lot harder to test because the world is a lot larger.

I remember in LoG1 there d be an invisible wall as soon as the closing animation would start. Its probably an easy fix to make closing doors block earlier in their animation.

Re: Locking yourself up in the burial chambers

Posted: Wed Oct 29, 2014 10:20 pm
by minmay
Um, you can lock yourself in rooms in exactly the same way in LoG1, in various places. In fact it's easier in LoG1 because the party's position changes at the end of the move instead of in the middle of it, so there's a longer window for pulling the lever/pressing the button/taking the weapon out of the alcove.

Re: Locking yourself up in the burial chambers

Posted: Thu Oct 30, 2014 12:42 am
by Batty
I support the ability to lock yourself in a room. A popup should say "You are locked in and will die in agony after cannibalizing the party and drinking your own pee."

OR have a monster come along and open the door!

Re: Locking yourself up in the burial chambers

Posted: Thu Oct 30, 2014 6:30 am
by blob
minmay wrote:Um, you can lock yourself in rooms in exactly the same way in LoG1, in various places. In fact it's easier in LoG1 because the party's position changes at the end of the move instead of in the middle of it, so there's a longer window for pulling the lever/pressing the button/taking the weapon out of the alcove.
Was it ? : O
In my memory, I remembered trying to pull levers and move as fast as I could and hitting a wall as soon as the porticulis started closing. Ah well.
Batty wrote:I support the ability to lock yourself in a room. A popup should say "You are locked in and will die in agony after cannibalizing the party and drinking your own pee."
Better than being stuck with nothing happening I'll admit.

Re: Locking yourself up in the burial chambers

Posted: Sun Nov 02, 2014 2:41 am
by Vardis
Maybe they could have the next game be like Planescape Torment, where you had to kill yourself and reappear in the mortuary to get through some puzzles. Although come to think of it, how did they always find your body? ;)