List of monsters *Spoilers*
Posted: Mon Oct 20, 2014 8:31 pm
Here's a list of monsters encountered on the island(will be updated):
Horned Turtle - First monster, easy on land, can swim in rivers
Zarchton - Merman kind of monster, attacks with a leap from 2 squares away, dodges, can swim in rivers
Mummy - Undead monster that is rather slow. Fire is its weakness. Sometimes appears in large groups
Walking Twig- Tree monster, can roll out of way, fire is it's weakness
Undead Knight - can take hits, attacks fast when turning, sometimes appears in groups of 2
Warg - Small grey wolf like thing, appears in pairs sometimes
Warg Alpha - Bigger brown Warg, can summon others
Pirats - Ratling pirates, come in 3 different types, one with a sword, one with a gun and one with throwing knives. Quick and can overwhelm you if they surround you.
Rat Swarm - Tries to occupy the same square as the party to bite them, kill with spells
Crowern(LOG1) - Bird like enemy. Can fly, pretty much same as the first game
Wyvern (LOG1) - Shoots lightning, can fly
Walking Boulder - Takes less dmg from weapons, can attack many people in front whit a spinning attack. Immune to Earth and Water magic.
Forest Ogre - Sturdy, hits like a truck, can charge. Freeze it or kite it around.
Mosquito Swarm - Hard to hit with weapons, magic kills them fast
Giant Toad - Jumps out of the way sometimes landing couple of squares to your back, can steal weapons from your hand with its tongue
Herders(LOG1) - Walking mushroom things. 3 varieties, one that hits, one that spews poison clouds and a small one that shoots poison bolts.
Giant Crab (LOG1) - A giant enemy crab! Like in the first game takes lots of punishment and hits hard
Green Slime (LOG1) - Simple looking enemy that can be a pain. Can disease the party
Giant Fly (LOG1) - Also known as a "Shrakk Torr" .Can also disease the party, fast, can fly
Undead Archers (LOG1) - Fast Moving, shoot arrows.
Giant Spider (LOG1) - Nightmare for arachnophobes. Fast, can poison you
Giant Snake - A big, blue cobra. Fast, can also poison you.
Ice Wraith - Shoots ice bolts, tries to hit you with ice shards when close, can fly, weak to fire, immune to water.
Flame Wraith (LOG1) - Also known as a Uggardian. Shoots bolts of fire at you and can fly, weak to ice.
Pyramid Guardian - Masked blue lady, Can fly and shoot arrows, can also petrify party members
Zombie - They come out of the ground, sometimes when you start digging in the cemetary, can take quit a alot of hits.
Eyebat - Can shoot lightning, can paralyze party members
Viper Root - Comes out of the ground, tries to bite or shoot you, dont let it surprise your back row
Cycloptopus - Flyign Pink octopus with one eye. Can squirt ink on you blurring your vision.
Leprechaun - Also kown as the "trickster". Annoying little bastard, jumps around, throws things at you, usually bombs.
Mimic - A monster disguised as a treasure chest, has quite a lot of stamina.
Air Elemental - Green cloud like monster, immune to most weapons, can be killed with dispel or ethereal weapons
Fire Elemental - Tries to kamikaze you, immune to most weapon, ice spells or frost bombs destroy them easily
Magma Golem - Terribly strong foe, can smash you with it crushing hits or shoot fire at you like a cannon froma distance, kite and hit it with ranged and spells
Serpent Librarian - One of the deadliest foes, can shoot multiple poison bolts at you from distance, at melee range can paralyze and poison.
Bosses:
2 Viper Roots - First boss. Come out underground, dont let them corner you or hit your backrow, stay moving
Herders Den - 5-6 immobile mushroom stalks that need to be dealt with, constantly summon herders on you
Ratling Boss - Shoots you with a cannon, has lot's of ratlings around to help
Xarant and Orul Wormbound - 2 bosses in the Cemetary, hit you with twin swords while summoning a bunch of zombies from the ground.
Walking Stones - Secret boss, basically lots of walking boulders. Dont get cornered.
Lindwurm - moves around and shoots at you, puts up a shield and summons a variety of adds. Defeat for regular ending.
True Island Master - Very fast, hits you with a multitude of spells and makes illusions of himself that can do the same. Defeat for ultimate ending.
Horned Turtle - First monster, easy on land, can swim in rivers
Zarchton - Merman kind of monster, attacks with a leap from 2 squares away, dodges, can swim in rivers
Mummy - Undead monster that is rather slow. Fire is its weakness. Sometimes appears in large groups
Walking Twig- Tree monster, can roll out of way, fire is it's weakness
Undead Knight - can take hits, attacks fast when turning, sometimes appears in groups of 2
Warg - Small grey wolf like thing, appears in pairs sometimes
Warg Alpha - Bigger brown Warg, can summon others
Pirats - Ratling pirates, come in 3 different types, one with a sword, one with a gun and one with throwing knives. Quick and can overwhelm you if they surround you.
Rat Swarm - Tries to occupy the same square as the party to bite them, kill with spells
Crowern(LOG1) - Bird like enemy. Can fly, pretty much same as the first game
Wyvern (LOG1) - Shoots lightning, can fly
Walking Boulder - Takes less dmg from weapons, can attack many people in front whit a spinning attack. Immune to Earth and Water magic.
Forest Ogre - Sturdy, hits like a truck, can charge. Freeze it or kite it around.
Mosquito Swarm - Hard to hit with weapons, magic kills them fast
Giant Toad - Jumps out of the way sometimes landing couple of squares to your back, can steal weapons from your hand with its tongue
Herders(LOG1) - Walking mushroom things. 3 varieties, one that hits, one that spews poison clouds and a small one that shoots poison bolts.
Giant Crab (LOG1) - A giant enemy crab! Like in the first game takes lots of punishment and hits hard
Green Slime (LOG1) - Simple looking enemy that can be a pain. Can disease the party
Giant Fly (LOG1) - Also known as a "Shrakk Torr" .Can also disease the party, fast, can fly
Undead Archers (LOG1) - Fast Moving, shoot arrows.
Giant Spider (LOG1) - Nightmare for arachnophobes. Fast, can poison you
Giant Snake - A big, blue cobra. Fast, can also poison you.
Ice Wraith - Shoots ice bolts, tries to hit you with ice shards when close, can fly, weak to fire, immune to water.
Flame Wraith (LOG1) - Also known as a Uggardian. Shoots bolts of fire at you and can fly, weak to ice.
Pyramid Guardian - Masked blue lady, Can fly and shoot arrows, can also petrify party members
Zombie - They come out of the ground, sometimes when you start digging in the cemetary, can take quit a alot of hits.
Eyebat - Can shoot lightning, can paralyze party members
Viper Root - Comes out of the ground, tries to bite or shoot you, dont let it surprise your back row
Cycloptopus - Flyign Pink octopus with one eye. Can squirt ink on you blurring your vision.
Leprechaun - Also kown as the "trickster". Annoying little bastard, jumps around, throws things at you, usually bombs.
Mimic - A monster disguised as a treasure chest, has quite a lot of stamina.
Air Elemental - Green cloud like monster, immune to most weapons, can be killed with dispel or ethereal weapons
Fire Elemental - Tries to kamikaze you, immune to most weapon, ice spells or frost bombs destroy them easily
Magma Golem - Terribly strong foe, can smash you with it crushing hits or shoot fire at you like a cannon froma distance, kite and hit it with ranged and spells
Serpent Librarian - One of the deadliest foes, can shoot multiple poison bolts at you from distance, at melee range can paralyze and poison.
Bosses:
2 Viper Roots - First boss. Come out underground, dont let them corner you or hit your backrow, stay moving
Herders Den - 5-6 immobile mushroom stalks that need to be dealt with, constantly summon herders on you
Ratling Boss - Shoots you with a cannon, has lot's of ratlings around to help
Xarant and Orul Wormbound - 2 bosses in the Cemetary, hit you with twin swords while summoning a bunch of zombies from the ground.
Walking Stones - Secret boss, basically lots of walking boulders. Dont get cornered.
Lindwurm - moves around and shoots at you, puts up a shield and summons a variety of adds. Defeat for regular ending.
True Island Master - Very fast, hits you with a multitude of spells and makes illusions of himself that can do the same. Defeat for ultimate ending.