Interesting... more regen is always welcome. Thanks for the info.
I hope my chars won't be onehit later on though, as they are getting more than half of their health cut off by a single attack already sometimes, at max Vitality
Also, I don't remember how many HP were gained in LoG1 due to vitality, but I'd still appreciate a small bonus. I don't know if +1 for every point over 10 per level would be too much. May be... the Minotaur in my tests would gain +21 each level (+10 by class, +11 via 21 Vit), so he'd hit 465 Health at level 11 and full Athletics. On the other hand, a Human Wizard without Athletics and 15 Vit would be at just 140 Health at the same point, which isn't really that much. Instead, it will be just 90 as it is now. My LoG1 Mage had 120ish Health at level 13 with 14 Vit and no inreasing items at all by the end of the game, just for comparison. My front row chars were somewhere around 200ish, but they had absolutely no points spent on Vit or Athletics so they could have had way more with other stats and skills. If you'd take the Minotaur Barbarian again, with 14 Vit minimum and no Athletics, he'd have 120 Health at level 1, +14 each level makes 260 at level 11. A Human Warrior or Knight wouldn't have the +4 on Vit and just +7 per level by class and start at 60 Health. He'd just have 130 Health by reaching level 11 and 144 at level 13 where he'd be around 200ish in the first game. Basically I'd say the stats should indeed give some leveling bonuses, as it's now just the +5 for each point at the beginning... maybe just +1 per level for every two points above 10?

But don't forget I don't know which level we could get at in LoG2 and I don't know how hard later monsters hit either. So the whole balancing might be different to the first game. And as long as we don't run into dead ends, we'll have fun playing and beating the game. At least that's what I have while playing this great game no matter what.