Compatibility test
Posted: Thu Oct 09, 2014 9:56 pm
It works fine for me. I love the art , and music in epic and inspiring. Duuuuude, those are gonna be 6 long days...
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=== System Info ===
Game Version: 2.1.3
Computer name: <REDACTED>
CPU Vendor: AuthenticAMD
CPU Brand: AMD FX(tm)-6100 Six-Core Processor
OS Version: 5.2
OEM ID: 0
Physical CPUs: 6
Logical CPUs: 0
Page Size: 4096
Total Mem: 7887 MB
Free Mem: 5433 MB
=== GPUs ===
Device name: \\.\DISPLAY1
Device string: X11 Windowing System
State flags: 00000015
=== Settings ===
Render Engine: d3d9
Audio Engine: xaudio2
Steam: false
Resolution: 1920 x 1080
Display Mode: fullscreen (1)
Vertical Sync: disabled (1)
Texture Resolution: high (3)
Texture Filter: anisotropic (3)
Shadow Quality: high (3)
SSAO Quality: high (3)
Rendering Quality: high (2)
Difficulty: normal
Oldschool Mode: false
Usually people who always go for the newest hardware trend - like 144+hz 3D displays - know that they have to tweak stuff to get optimal results.FlashSoul wrote:If a dev reads this :
maxFrameRate probably shouldn't be 120 by default. Or at least ignore it with vsync on because on 144hz monitors it fails to reach 144 fps so it has to fall back on 72 fps.
Perhaps, but I don't think it's a good reason to make it more of a hassle than it has to be. It's not like it would actually hurt to have the variable default 24 points higher. I'm actually not convinced the game needs a framerate cap by default (with vsync off of course) unless some parts of the engine start going bonkers above a certain limit (which might be 120 here? I hope not).Dr.Disaster wrote: Usually people who always go for the newest hardware trend - like 144+hz 3D displays - know that they have to tweak stuff to get optimal results.
The 120 FPS limit was put in place post-release on LoG1, and coincidentally, that was also when budget power supplies stopped blowing while people were playing the game.FlashSoul wrote: I'm actually not convinced the game needs a framerate cap by default (with vsync off of course) unless some parts of the engine start going bonkers above a certain limit (which might be 120 here? I hope not).