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Question on picking up items
Posted: Thu Apr 12, 2012 5:11 am
by perrilin
First of all, amazing game!
Quick question, how do you pick up something that is lying on the floor in the lower right part of the screen behind the portraits?
Especially in a dead end corridor.
Re: Question on picking up items
Posted: Thu Apr 12, 2012 5:15 am
by HeavyMetalMonk
perrilin wrote:First of all, amazing game!
Quick question, how do you pick up something that is lying on the floor in the lower right part of the screen behind the portraits?
Especially in a dead end corridor.
Turn
Re: Question on picking up items
Posted: Thu Apr 12, 2012 5:17 am
by perrilin
LOL I just knew someone was going to say that.
But when you turn, it's off the screen to the left.
Re: Question on picking up items
Posted: Thu Apr 12, 2012 5:20 am
by Merundy
Sometimes, if you walk away and go back, your characters will push it so that you can. If it is a throwing weapon or an arrow, though, as long as it was one that you used, it will re-equip it when you step on it.
Re: Question on picking up items
Posted: Thu Apr 12, 2012 5:22 am
by HeavyMetalMonk
perrilin wrote:LOL I just knew someone was going to say that.
But when you turn, it's off the screen to the left.
Hmm, interesting. I haven't come across this problem, myself.
You can free look by holding down the right mouse button, try that and see if you can pick it up as the camera's turning back when you let go.
Re: Question on picking up items
Posted: Thu Apr 12, 2012 5:22 am
by perrilin
Merundy wrote:Sometimes, if you walk away and go back, your characters will push it so that you can. If it is a throwing weapon or an arrow, though, as long as it was one that you used, it will re-equip it when you step on it.
It is up against a wall so the characters can not push it anymore.
And it is an item that my characters do not already have so there is not auto-pickup.
Re: Question on picking up items
Posted: Thu Apr 12, 2012 5:26 am
by perrilin
Looks like it's just a question of being quick enough when you do the 3d pan camera to click like mad on the item and hope it picks it up.