The matter of Time...how to make lua timers?
Posted: Sat Mar 08, 2014 11:50 am
Hi Guys,
Thankyou for helping.
I bit time ago, i have had an idea, to implement a "Ghost" into a Dungeon,
That means: A bunch of Sounds is played, when player does something or go somewhere, when he she it stuck in a part. The Sounds are a voice, of
Toorum or whatever, simply a ghost. But to make it more realistic, the voice have to wander around, Mbe one sentence is parted into 5 Sounds,
and every sound is played after the sound before on another cell, a 3D Experience...
But i don´t know how to script that in lua.script, when i let it play the sounds one after another the experience goes strange...they are all played together in a whispering, terrifying loud sound. XD
Can anyone help?
Thankyou very much
LordofKral
(I´m neither an Expert in Modeling nor in Editing, I´m just full of Ideas...)
(I hope you can all read that above, I know my english is partly cruel, but i´m German!)
Thankyou for helping.
I bit time ago, i have had an idea, to implement a "Ghost" into a Dungeon,
That means: A bunch of Sounds is played, when player does something or go somewhere, when he she it stuck in a part. The Sounds are a voice, of
Toorum or whatever, simply a ghost. But to make it more realistic, the voice have to wander around, Mbe one sentence is parted into 5 Sounds,
and every sound is played after the sound before on another cell, a 3D Experience...
But i don´t know how to script that in lua.script, when i let it play the sounds one after another the experience goes strange...they are all played together in a whispering, terrifying loud sound. XD
Can anyone help?
Thankyou very much
LordofKral
(I´m neither an Expert in Modeling nor in Editing, I´m just full of Ideas...)
(I hope you can all read that above, I know my english is partly cruel, but i´m German!)