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Strength and Magic Levels.

Posted: Tue Dec 24, 2013 11:36 pm
by alaska
Really simple idea, a strength and magic level that affects physical damage and effectiveness of magic. Combat level instead of strength possibly?
Or possibly allow class upgrades, with similar effects?

Levels could be gained by making a successful hit towards an enemy say, 100 times, or whatever. Maybe have the rate about one level every 3 player levels.


Another idea is it could just add a 3%-10% multiplier to your rate of damage.



Just something for the player to be happy about.

Re: Strength and Magic Levels.

Posted: Sat Dec 28, 2013 6:53 am
by Neikun
I think this part of the game is already finished for LoG2, but don't quote me on that.

Re: Strength and Magic Levels.

Posted: Tue Dec 31, 2013 12:13 am
by Ixnatifual
Neikun wrote:I think this part of the game is already finished for LoG2, but don't quote me on that.
Cheap shot, but it had to be done.