[Patch] Exper.modder question:community made fixes possible?
Posted: Sun Aug 25, 2013 5:25 pm
Hi LoG modding community,
as AH is now in full development mode for LoG2, they have no ressources left to produce fixes for LoG1 atm. I wonder since some time if maybe the modding community can use their gained skill and experience in the modding possiblities of the LoG engine, artwork and scripts to help AH in the support?
First question would be, what is really considered here a bug ? I was trying to collect the issues I had myself and I found in the reports in the forums and removed later what was fixed in updates... still, with last 1.3.7 patch, serveral issues are in the list. v1.3.7 Bug collection
Second, what is technical possible from this list to fix with the modding available possibilities and tools ? For instance,is the "secret door detection exploit by throwing" fixable by script adaptions or is this only fixable in the engine?
Third question is, what problems else exist? My list was created from the perspective as player only, I assume by modding several more issues might "come up" (like this getMouseItemBug), maybe we should collect them somewhere centrally (similar like General Dungeon Editor glitches and problems).
If some of this issues could be fixed, a kind of unofficial community patch could be created.... and maybe in some time when AH has more time it could be reviewed and used by AH for the creation of a official 1.3.8 patch.
So, dear community, whats are your thoughts here?
as AH is now in full development mode for LoG2, they have no ressources left to produce fixes for LoG1 atm. I wonder since some time if maybe the modding community can use their gained skill and experience in the modding possiblities of the LoG engine, artwork and scripts to help AH in the support?
First question would be, what is really considered here a bug ? I was trying to collect the issues I had myself and I found in the reports in the forums and removed later what was fixed in updates... still, with last 1.3.7 patch, serveral issues are in the list. v1.3.7 Bug collection
Second, what is technical possible from this list to fix with the modding available possibilities and tools ? For instance,is the "secret door detection exploit by throwing" fixable by script adaptions or is this only fixable in the engine?
Third question is, what problems else exist? My list was created from the perspective as player only, I assume by modding several more issues might "come up" (like this getMouseItemBug), maybe we should collect them somewhere centrally (similar like General Dungeon Editor glitches and problems).
If some of this issues could be fixed, a kind of unofficial community patch could be created.... and maybe in some time when AH has more time it could be reviewed and used by AH for the creation of a official 1.3.8 patch.
So, dear community, whats are your thoughts here?