My Custom dungeon is crashing the game and the editor
Posted: Fri Jun 28, 2013 10:01 pm
Hey guys, So whenever I try and play the mod I have been working on in the editor it just crashes the game instantly.
When I exported it and ran it through the game I received this error message.
If anybody could point me in the right direction that would be awesome since this is inhibiting my progress on my dungeon. Thanks!
Also I can upload my dungeon file if that would help at all.
When I exported it and ran it through the game I received this error message.
If anybody could point me in the right direction that would be awesome since this is inhibiting my progress on my dungeon. Thanks!
Also I can upload my dungeon file if that would help at all.
Code: Select all
[string "ScriptEntity.lua"]:0: attempt to call a table value
stack traceback:
[string "ScriptEntity.lua"]: in function 'onMessageReceived'
[string "MessageSystem.lua"]: in function 'sendMessageToEntity'
[string "MessageSystem.lua"]: in function 'broadcastMessage'
[string "TriggerEvents.lua"]: in function 'fire'
[string "PressurePlate.lua"]: in function 'pressed'
[string "PressurePlate.lua"]: in function 'updateState'
[string "PressurePlate.lua"]: in function 'update'
[string "Map.lua"]: in function 'updateEntities'
[string "Dungeon.lua"]: in function 'updateLevels'
[string "GameMode.lua"]: in function 'update'
[string "Grimrock.lua"]: in function 'display'
[string "Grimrock.lua"]: in main chunk