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Poly Cap'N Models n' Stuff
Posted: Mon May 13, 2013 8:27 pm
by Polytize Me, Cpt.!
Hey, everybody! Things are finally slowing down a bit on my other projects, so I figured I'd get back to finishing that gargoyle I promised a while back. If everything goes as planned I should have the low-poly model all finished and textured by the end of the week.
After that's all done, I'm hoping to do the same for this zombie model I've been kickin' around, as well as animate it and release it as a usable enemy.
More progress to come soon! Thanks for reading!
Re: Poly Cap'N Models n' Stuff
Posted: Mon May 13, 2013 9:04 pm
by Drakkan
oh that gargoyle is sweet ! looking forward it !
Re: Poly Cap'N Models n' Stuff
Posted: Tue May 14, 2013 3:42 am
by Neikun
Hooray! Excitement is in the air!
Re: Poly Cap'N Models n' Stuff
Posted: Thu May 23, 2013 3:00 am
by Polytize Me, Cpt.!
Hah, probably be a bit faster after these darn finals are over. Anyway, here's some progress:
The texture's still pretty bland and there's still some stretching on the wings, so I think I'm going to touch it up a bit before releasing it.
I'll keep ya updated!
Re: Poly Cap'N Models n' Stuff
Posted: Thu May 23, 2013 4:57 am
by Neikun
So cool, bro.
Re: Poly Cap'N Models n' Stuff
Posted: Thu May 23, 2013 1:11 pm
by Komag
That's awesome, would fit in any dungeon very well!