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Poly Cap'N Models n' Stuff

Posted: Mon May 13, 2013 8:27 pm
by Polytize Me, Cpt.!
Hey, everybody! Things are finally slowing down a bit on my other projects, so I figured I'd get back to finishing that gargoyle I promised a while back. If everything goes as planned I should have the low-poly model all finished and textured by the end of the week.
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After that's all done, I'm hoping to do the same for this zombie model I've been kickin' around, as well as animate it and release it as a usable enemy.
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More progress to come soon! Thanks for reading!

Re: Poly Cap'N Models n' Stuff

Posted: Mon May 13, 2013 9:04 pm
by Drakkan
oh that gargoyle is sweet ! looking forward it !

Re: Poly Cap'N Models n' Stuff

Posted: Tue May 14, 2013 3:42 am
by Neikun
Hooray! Excitement is in the air!

Re: Poly Cap'N Models n' Stuff

Posted: Thu May 23, 2013 3:00 am
by Polytize Me, Cpt.!
Hah, probably be a bit faster after these darn finals are over. Anyway, here's some progress:
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The texture's still pretty bland and there's still some stretching on the wings, so I think I'm going to touch it up a bit before releasing it.

I'll keep ya updated!

Re: Poly Cap'N Models n' Stuff

Posted: Thu May 23, 2013 4:57 am
by Neikun
So cool, bro.

Re: Poly Cap'N Models n' Stuff

Posted: Thu May 23, 2013 1:11 pm
by Komag
That's awesome, would fit in any dungeon very well!