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can rogue detect traps in back row?

Posted: Wed Apr 11, 2012 10:05 pm
by doctor_roxo
i made a rogue that will use bows and wondered if i could use any detect traps skill he might have as i keep him in the back.

Re: can rogue detect traps in back row?

Posted: Fri Apr 13, 2012 4:32 am
by Talo
Hi

As far as i know, there are no "traps" in this game. So the answer to your question is "no" :)

Re: can rogue detect traps in back row?

Posted: Fri Apr 13, 2012 4:36 am
by vorvek
There are some traps, if by "trap" we mean a mechanism that will harm your party.
SpoilerShow
For example, poison gas spitting demon heads, pressure plates that open the walls releasing monsters onto your room or pits opening under your feet.
However, finding them is not a feature for the rogue class in this game. That's something you'll have to deal with yourself ;)

Re: can rogue detect traps in back row?

Posted: Fri Apr 13, 2012 4:40 am
by Talo
But nothing the rogue can detect or help avoid...

Re: can rogue detect traps in back row?

Posted: Fri Apr 13, 2012 4:43 am
by Crashbanito
This game isn't based off of the way D&D is played. The only way to disable traps is to flip a switch, pull a lever, etc.

Re: can rogue detect traps in back row?

Posted: Fri Apr 13, 2012 6:31 am
by sassbits
If you had the traditional rogue with find traps/ open locks, this game would be a walk over ^^

The rogue in this game is more a ranger with backstabbing options.