there's some interesting things in that game... vendors, exploring water ways. things that seem like they could be scripted with the grimrock tools. I know there's more but time helps me forget...
I've done some game dev in the past, mainly in graphics, limited scripting... I'm just getting the urge to do more here.
I played Bane of the Cosmic Forge (Wizardry 5) and all later Wizardry up to 8. Unfortunately some of the Wizardry features are not implemented in the current LoG engine.
The feature that would be needed to make a Wizardry game is the ability for the Thief/Rogue to be allowed to Lockpick doors and Chests.
I played BotCF as well. I'm a huge of these games and play quite a few of them over and over again in dosbox. I really wish developers would do more of these.