Invalid Spawn
Posted: Tue Jan 01, 2013 3:42 am
So, building a cascade level and I created a snail to trigger another cascade in round 2:
I've placed it in 18,14 but when I run the dungeon I get three identical warnings about "R2_Snail has invalid spawn location 17,14,3,1" but there's nothing on 17,14 so what gives?
Code: Select all
cloneObject{
name = "R2_Snail",
baseObject = "snail",
onDie = function(monster)
Rnd2_A:open()
Rnd2_B:open()
Rnd2_C:open()
Rnd2_D:open()
Rnd2_E:open()
Rnd2_F:open()
Rnd2_G:open()
Rnd2_H:open()
Rnd2_I:open()
Rnd2_J:open()
Rnd2_K:open()
Rnd2_L:open()
end
}