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[Help] Demon head blob shot activator?
Posted: Mon Nov 26, 2012 2:45 am
by DrMadolite
How do I setup a Demon Head to shoot a white blob at a receptacle to make it do some action, whenever an event activates the Demonhead? My plan is to have 3 pressure plates be pressed within a time period, which in turn causes the demonhead to shoot the projectile and the receptacle to open a door onHit (as well as count down a timer so that you need to hurry to the door.
Thanks in advance.
Re: [Help] Demon head blob shot activator?
Posted: Mon Nov 26, 2012 2:56 am
by Neikun
I'm sure you mean spawner and receptor.
Re: [Help] Demon head blob shot activator?
Posted: Mon Nov 26, 2012 3:06 am
by Grimwold
Neikun is right the daemonhead is just for looks. you'll need a spawner in the same space as the deamonhead set to spawn 'blob's.. and a receptor that is also set to activate by 'blob's
Re: [Help] Demon head blob shot activator?
Posted: Mon Nov 26, 2012 3:09 am
by Komag
One of my videos shows you the basics of the blob shooter and receptor. If you want to have to step on three plates before a timer runs out that will be a little more tricky, but basically you would make it so stepping on the first one would start a timer and when the timer runs out, whatever you set up to detect all three plates being pressed would get reset if only 1 or 2 were pressed. There are a number of ways to detect if each of three plates was pressed (and not just one of them 3 times), such as setting flags or adjusting whether the party can activate them, etc, but all will involve some scripting
Re: [Help] Demon head blob shot activator?
Posted: Mon Nov 26, 2012 7:23 am
by spa451
Re: [Help] Demon head blob shot activator?
Posted: Mon Nov 26, 2012 10:00 pm
by DrMadolite
Ok thanks guys, I will definitely watch Komag's series. And I already got an idea for the pressure plates.
Cheers.
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Edit: Oh man, that video series just made me double-time my own project haha
Re: [Help] Demon head blob shot activator?
Posted: Mon Nov 26, 2012 10:45 pm
by DrMadolite
Btw, is there a way to make a pressure plate stay pressed (activated) until it's specifically deactivated? I've tried this with or without "Activated Once", but I can't seem to figure it out.
Re: [Help] Demon head blob shot activator?
Posted: Mon Nov 26, 2012 11:18 pm
by Komag
I can't remember the effect of messing with PressurePlate:setActivateOnce(true/false).
You could always use "activate once" plates and then when you want to reset them just destroy them and spawn new ones!
Re: [Help] Demon head blob shot activator?
Posted: Mon Nov 26, 2012 11:32 pm
by msyblade
U can set a second "connector" on your plate, to trigger on deactivate, (When weight is taken off the pad). Or You could use a separate plate just set for items, and use a timed teleporter to put an object on it (activate), then off of it (deactivate) whenever you like.(Or that same timer could just handle whatever you're plate is connecting to).