The pack has been released !Toorum wrote:A good adventurer, is a well fed adventurer.
(Just before he dies...)
Always working on an object or another, testing scripts or mods here and there, I have decided to finally assemble some models I have been working on for a while and finish this pack before starting anything new.
So here is a set of simple models that can be used in any dungeons to add variety to the food system of the game.
My idea is to provide variety for food models while trying to revamp the nutrition value of each item in order to add more careful management for food in medium sized or big sized dungeons.
You could always tweak the proposed values to your liking as well.
I will not provide clones or example altered values for the default game items, you will have do this yourself if you share my philosophy about this.
Features
- A set of 24 different models, with textures, normal map, specular map and custom icons.
- All kind of foods : vegetables, fruits, bread, cheese, eggs and meat.
- Default item implementation in game for each model with custom description because description less items are boring.
- Revamped nutritionValue for each item to add more careful management of food supply.
Each item nutrition value goes from 100 to 300 where in LoG food items went from 300 to 750.
Items in alcove. Items on the floor. Icons. The mod at the Nexus : Adventurer's Food Supply.
To Do list, for improvement at a later date.
- Creating alternate textures for some models, lime for the lemon model for example.
- Adding new models : an alternate version for the steak model,
More fruits ( pears, lime, banana, and more exotic ones like kiwano melon, aguaje and bread fruit)
Some more vegetables (cabbage, tomato, eggplant, etc).