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Death Test is up on Nexus and Steam

Posted: Sun Nov 11, 2012 10:34 pm
by Kasarul
Howdy all.

I have just released the 1.0 version of my custom dungeon: Death Test
http://grimrock.nexusmods.com/mods/104/

It's a loose homage to the Micro game of the same name and it contains loads of custom content (vfx, monster skins, items, etc.) so I hope you all enjoy it.

I may or may not continue to work on it depending on my schedule but any and all feedback is welcome. I just wanted to get it out there for you dungeon delvers. :D

I wanted to thank the community here for all the tutorials, scripting advice and other helpful posts; couldn't have done it without you all.

Enjoy!

Re: Death Test is up on Nexus and Steam

Posted: Sun Nov 11, 2012 10:36 pm
by Neikun
I'm playing this right now.
A couple of bugs I noticed, all your exp grants are able to be exploited for infinite xp.
Your herder material is likely not set to alphaTest=true

Last note: (Wow my backspace key broke as I was typing this)
While your fiery floor traps look amazing and are a great idea, I have a few problems with them.
They lack an ambient fire sound, as well as a sound for when it hurts you.
Also, the damage is too severe and possibly too sudden.

I liked what I played, though.

Re: Death Test is up on Nexus and Steam

Posted: Sun Nov 11, 2012 11:00 pm
by Kasarul
Neikun wrote:I'm playing this right now.
A couple of bugs I noticed, all your exp grants are able to be exploited for infinite xp.
Your herder material is likely not set to alphaTest=true
Yeah, I ran out of time as I was about to fix the infinite xp loops so I'll leave it to the players to play 'honestly'. :)

I didn't realize that alpha had to be set on the material as I thought it was handled via the DDS. I may fix that at some point.