Tower of the Arlorak - C&C welcome!
Posted: Tue Nov 06, 2012 9:14 am
Hey guys, just finished a dungeon I'd been working on for the last month. I'd really appreciate anyone checking it out and letting me know what they thought! Below is the steamworks page and it's description:
http://steamcommunity.com/sharedfiles/f ... =106914951
Nexus: http://grimrock.nexusmods.com/mods/97
Tower of the Arlorak
A 4 (6 including a small boss room and story library) floor dungeon with a story attached. Should take 2-4 hours to complete. This is the final version from intro to ending cinematic so you won't be playing something half finished.
-Featuring music by Kevin MacLeod (The dungeon music is very soft, you might want to turn down your sfx and turn up your speakers)
-Meant for a new party of balanced characters, a party of mages won't really make it.
-Some monsters are going to be too hard to fight, at first anyway. Running away is sometimes what you're supposed to do.
-I'm assuming you've played grimrock before and are fairly skilled at dancing around enemies. The dungeon will be challenging if you are and downright hard if you aren't. Either way, save often. Resting is disabled so you will need to make good use of crystals.
-Secrets are abound in this dungeon, there are lots and they will help you. You can definetly beat it without them but it will be noticeably harder if you skip them. Keep your eyes open. There's also one easter egg secret that isn't super hidden but might require more than one playthrough to open.
-Most items are changed slightly for balance and there are several new items using existing graphics so you'll want to pay attention to things you find.
-You'll be getting double stat points when you level because you won't get higher than level 5 or 6 when playing. This way you'll still feel like you've gained some power by the end. If you focus completely on one skill per character you should be able to max it by the end.
-If you're playing on hardcore mode with no map you may actually want to use graph paper, I can barely navigate the thing and I built it.
http://steamcommunity.com/sharedfiles/f ... =106914951
Nexus: http://grimrock.nexusmods.com/mods/97
Tower of the Arlorak
A 4 (6 including a small boss room and story library) floor dungeon with a story attached. Should take 2-4 hours to complete. This is the final version from intro to ending cinematic so you won't be playing something half finished.
-Featuring music by Kevin MacLeod (The dungeon music is very soft, you might want to turn down your sfx and turn up your speakers)
-Meant for a new party of balanced characters, a party of mages won't really make it.
-Some monsters are going to be too hard to fight, at first anyway. Running away is sometimes what you're supposed to do.
-I'm assuming you've played grimrock before and are fairly skilled at dancing around enemies. The dungeon will be challenging if you are and downright hard if you aren't. Either way, save often. Resting is disabled so you will need to make good use of crystals.
-Secrets are abound in this dungeon, there are lots and they will help you. You can definetly beat it without them but it will be noticeably harder if you skip them. Keep your eyes open. There's also one easter egg secret that isn't super hidden but might require more than one playthrough to open.
-Most items are changed slightly for balance and there are several new items using existing graphics so you'll want to pay attention to things you find.
-You'll be getting double stat points when you level because you won't get higher than level 5 or 6 when playing. This way you'll still feel like you've gained some power by the end. If you focus completely on one skill per character you should be able to max it by the end.
-If you're playing on hardcore mode with no map you may actually want to use graph paper, I can barely navigate the thing and I built it.