[GMT] Call for Model Toolkit V1.0 Feature Requests
Posted: Thu Nov 01, 2012 2:17 am
Sorry for starting a second thread about the toolkit, but I figured that the topic of this thread was significantly different to the bug reports and release notifications of the main thread...
I just wanted to put out a call for any feature requests that people would like to see in Vesion 1 of the Model Toolkit. There are still a few bugs to iron out and small features on my list, but I just wanted to ask you guys using the GMT what you would like to see / what would make your life easier. My goal is to get the GMT to v1 and then slow down development on it to focus on a dungeon.
Please repost a feature if you've posted a feature on the main thread and it's not appeared yet so I don't lose it. I will update the first post with progress and features / requested.
Feature List
I just wanted to put out a call for any feature requests that people would like to see in Vesion 1 of the Model Toolkit. There are still a few bugs to iron out and small features on my list, but I just wanted to ask you guys using the GMT what you would like to see / what would make your life easier. My goal is to get the GMT to v1 and then slow down development on it to focus on a dungeon.
Please repost a feature if you've posted a feature on the main thread and it's not appeared yet so I don't lose it. I will update the first post with progress and features / requested.
Feature List
- FBX Import / Export: Hopefully attainable.
- Import OBJ Model to a single Node.
- Better install / upgrade process.
- Detect whether model has been saved upon selecting File-Open or when closing the program, ask if user wants to save.
- Bake a Node Transform into a Mesh's Vertices.
- Add Plugin Support.
- [Added: GMT 0.4.4.0] Take a Screenshot with a Transparent BG.
- [Added: GMT 0.4.4.0] Middle Click to Select Nodes.
- [Added: GMT 0.4.4.0] Warning for Negative Scale factor.
- [Added: GMT 0.4.4.0] Basic Help File / Readme.
- [Added: GMT 0.4.0.0] Add / Remove model nodes.
- [Added: GMT 0.4.0.0] Highlight selected node option.
- [Added: GMT 0.4.0.0] Add display of XYZ axis arrows around origin.
- [Added: GMT 0.4.0.0] After saving, set name of the file being worked on as the new saved-as name.
- [Added: GMT 0.4.0.0] Automatically refresh the scene textures after doing a Material Find / Replace.
- [Added: GMT 0.4.0.0] Rename Save to 'Save As' and consider adding a save option.
- [Added: GMT 0.4.0.0] Ability to move/rotate background models.
- [Added: GMT 0.4.0.0] Ability to click a button to add a 3x3 background room from the asset pack.
- [Added: GMT 0.4.0.0] Ctrl/Shift Modifiers for Zoom/Pan.
- [Added: GMT 0.4.0.0] Remember LastImport/LastExport/Open/Save paths differently.
- [Added: GMT 0.4.0.0] Add status bar warning if asset pack is not set (with click to set message).
- [Added: GMT 0.4.0.0] Provide a user editable DropDown/TextField of available materials on Material Find/Replace dialog.