Healing pool + pickaxe

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
Post Reply
User avatar
batupata
Posts: 8
Joined: Wed Oct 17, 2012 6:31 pm
Location: Finland

Healing pool + pickaxe

Post by batupata »

Hello,
I'd like to create a healing pool, that player could recover their health by clicking on it.
But I'm not so sure that how I should do this. I have a very simple sketch of the model and I made it's class to button, but the editor says that I'm missing a button node. Any ideas how to make and apply the button node to a 3d-model?
Another possibility would be to modify a crystal, but I didn't find any customizable code for it.

P.S I created a simple pickaxe, what do you guys think? :D
Should I publish this?
Image
Last edited by batupata on Mon Oct 22, 2012 6:26 pm, edited 2 times in total.
User avatar
Komag
Posts: 3658
Joined: Sat Jul 28, 2012 4:55 pm
Location: Boston, USA

Re: Healing pool

Post by Komag »

like the pickaxe, nice!
Finished Dungeons - complete mods to play
User avatar
Neikun
Posts: 2457
Joined: Thu Sep 13, 2012 1:06 pm
Location: New Brunswick, Canada
Contact:

Re: Healing pool + pickaxe

Post by Neikun »

Button nodes are handled by the animations files, so keep an eye on John's toolkit, as he's very close it seems.
You should totally throw that pickaxe on the nexus and C.A.P. :3
"I'm okay with being referred to as a goddess."
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
  • Message me to join in!
User avatar
msyblade
Posts: 792
Joined: Fri Oct 12, 2012 4:40 am
Location: New Mexico, USA
Contact:

Re: Healing pool + pickaxe

Post by msyblade »

Anyone else thinking pickaxe that can dig thru rubble? (Strength check for success or somethin)?
Currently conspiring with many modders on the "Legends of the Northern Realms"project.

"You have been captured by a psychopathic diety who needs a new plaything to torture."
Hotel Hades
User avatar
batupata
Posts: 8
Joined: Wed Oct 17, 2012 6:31 pm
Location: Finland

Re: Healing pool + pickaxe

Post by batupata »

msyblade wrote:Anyone else thinking pickaxe that can dig thru rubble? (Strength check for success or somethin)?
It's actually used in my dungeon to clear some random rubble that is blocking the way (atm the rubble means dungeon cave in) :D
User avatar
batupata
Posts: 8
Joined: Wed Oct 17, 2012 6:31 pm
Location: Finland

Re: Healing pool + pickaxe

Post by batupata »

Neikun wrote:Button nodes are handled by the animations files, so keep an eye on John's toolkit, as he's very close it seems.
You should totally throw that pickaxe on the nexus and C.A.P. :3
Ok I'm gonna publish it soon as I remake some of the textures (didn't really put too much effort into those) :)
Post Reply