I'm currently working on a mine tileset and actually I'm almost done with it. But since the model converter doesn't support animations yet (not even using existing ones) I can't finish and release it and I figured it may be a good idea to post a WIP thread and gather some ideas for additional models that may be useful.
Here is how it currently looks:
http://i66.photobucket.com/albums/h271/ ... Large2.jpg
http://i66.photobucket.com/albums/h271/ ... Large1.jpg
So far I have all the basic tiles (wall, ceiling, floor, pillar) including most of the decoration (damaged planks on walls, small rocks on floor etc). I also have all the standards ready for export (secret wall, secret buttons, drainage, alcove, gateway with doors etc).
What I'm wondering is what else would be useful. I'd like to add more variation to the tileset by adding some special pieces to break the monotony a bit. I already have the rock pillars you can see on the 2nd screenshot, two mining waste models (medium sized rocks on a pile) and I plan to make a mining cart and maybe a table. Do you have any other ideas? Maybe there is something obvious that I missed that should be in a mine? Preferably I'd like to hear suggestions that are possible with the game engine and don't take ages to make. And of course I can't promise that I'll do everything you suggest.
Thanks!
EDIT: Short video showing off the tileset in its current state (no animations possible yet, no doors, secrets etc)
http://www.youtube.com/watch?v=tZ--kLhD8AM