WIP: Tomb of Horrors
Posted: Mon Sep 17, 2012 11:09 pm
I'm currently recreating the old D&D adventure Tomb of Horrors as a Legend of Grimrock dungeon. It will be very deadly and unforgiving (as was the original). At the moment I'm mostly still figuring stuff out, especially special effects and things like that.
Since I'm more of a programmer I could use help with a few custom textures, wall models or monsters!
Coding help is also always welcome if you know the original dungeon already and want to create a custom trap or two for me.
Just hit me up on Steam if you want to help me, my name there is RussischerZar.
Anyway I will update the progress of the dungeon here:
Since I'm more of a programmer I could use help with a few custom textures, wall models or monsters!
Coding help is also always welcome if you know the original dungeon already and want to create a custom trap or two for me.
Just hit me up on Steam if you want to help me, my name there is RussischerZar.
Anyway I will update the progress of the dungeon here:
SpoilerShow
Rooms drawn: 28/32
Rooms finished: 2/32
Custom items created: 2/?
Custom monsters created: 0/?
Custom traps scripted: 3/?
Custom sounds integrated: 2
Hours worked on it: about 25
To explain:
A "drawn" room is a room that has it's layout on the map completed, so you can actually walk there. It might or might not contain custom textures or traps already, but it still needs work to be finished.
A "finished" room has everything in it that will be in the final version i.e. all items, riddles, traps, monsters, etc. It will probably be a while until I get a higher number there.
Rooms finished: 2/32
Custom items created: 2/?
Custom monsters created: 0/?
Custom traps scripted: 3/?
Custom sounds integrated: 2
Hours worked on it: about 25
To explain:
A "drawn" room is a room that has it's layout on the map completed, so you can actually walk there. It might or might not contain custom textures or traps already, but it still needs work to be finished.
A "finished" room has everything in it that will be in the final version i.e. all items, riddles, traps, monsters, etc. It will probably be a while until I get a higher number there.