Page 1 of 1

WIP: Tomb of Horrors

Posted: Mon Sep 17, 2012 11:09 pm
by Montis
I'm currently recreating the old D&D adventure Tomb of Horrors as a Legend of Grimrock dungeon. It will be very deadly and unforgiving (as was the original). At the moment I'm mostly still figuring stuff out, especially special effects and things like that.

Since I'm more of a programmer I could use help with a few custom textures, wall models or monsters!
Coding help is also always welcome if you know the original dungeon already and want to create a custom trap or two for me. :)
Just hit me up on Steam if you want to help me, my name there is RussischerZar.


Anyway I will update the progress of the dungeon here:
SpoilerShow
Rooms drawn: 28/32
Rooms finished: 2/32
Custom items created: 2/?
Custom monsters created: 0/?
Custom traps scripted: 3/?
Custom sounds integrated: 2
Hours worked on it: about 25

To explain:
A "drawn" room is a room that has it's layout on the map completed, so you can actually walk there. It might or might not contain custom textures or traps already, but it still needs work to be finished.
A "finished" room has everything in it that will be in the final version i.e. all items, riddles, traps, monsters, etc. It will probably be a while until I get a higher number there.

Re: WIP: Tomb of Horrors

Posted: Tue Sep 18, 2012 12:07 am
by Darklord
Nice! Classic module. :)

Daniel.

Re: WIP: Tomb of Horrors

Posted: Tue Sep 18, 2012 12:32 am
by Malveus
I applaud your efforts! I'm learning that more often than not the people on this forum are all old school gamers for the most part.

Re: WIP: Tomb of Horrors

Posted: Tue Sep 18, 2012 1:19 am
by pulpum
yes!

nice adventure! those ad&d1 modules are good for grimrock!

"discos & dragons" :mrgreen:

Re: WIP: Tomb of Horrors

Posted: Tue Sep 18, 2012 10:17 pm
by Endzeit
Hey, sounds like a good idea.
I'll add you tomorrow in steam, i could handle the custom textures and models.
Greetings,
Endzeit

Re: WIP: Tomb of Horrors

Posted: Fri Sep 21, 2012 1:28 am
by Montis
Had a bit of progress today, updated original post. I maybe shouldn't spend more time helping other people with their scripting problems than creating my own dungeon. :P

Re: WIP: Tomb of Horrors

Posted: Fri Sep 21, 2012 11:17 am
by Darklord
Montis wrote:Had a bit of progress today, updated original post. I maybe shouldn't spend more time helping other people with their scripting problems than creating my own dungeon. :P
It's all good, it may slow you down but it speeds others up, so overall it means more dungeons for all! :D

Daniel.