Completing a Dungeon
Completing a Dungeon
Hi everyone, perhaps you smart fellows can help me. I've read around, and maybe I'm just being dense, but I can't for the life of me work out how to set conditions to complete a dungeon. Is it done through Lua scripting linked to a trigger? Many thanks in advance.
Re: Completing a Dungeon
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completeGame("mod_assets/cinematics/ending.lua")
I haven't got that far yet :p
Re: Completing a Dungeon
Ohhhh of course, yeah! I completely misunderstood that part, a thousand thanks my friend