Water guage
Water guage
I am just suggesting that there be a water guage along with the food guage to make it more like DM.
And it would add another survival issue in the dungeon.
Thx,
LordGarth
And it would add another survival issue in the dungeon.
Thx,
LordGarth
Dungeon Master and DOOM will live forever.
- spectre900
- Posts: 124
- Joined: Fri Sep 14, 2012 1:47 am
Re: Water guage
*gulp*
and yea, I never thought food was ever any issue in Grimrock. finding water sources would make it more interesting.
and yea, I never thought food was ever any issue in Grimrock. finding water sources would make it more interesting.
Re: Water guage
Yep, making reasonable use of water and that you need to drink is one of the aspects i was missing in LoG.
Re: Water guage
This should be easy now to implement given that we have global variables in saves and can cross reference functions in script
- Montis
- Posts: 340
- Joined: Sun Apr 15, 2012 1:25 am
- Location: Grimrock II 2nd playthrough (hard/oldschool)
Re: Water guage
Imho the hard part is implementing a "water meter" in the inventory screen :0
Re: Water guage
True - i was thinking of it from a coding perspective. You could do it and just print up, you are getting thirsty style prompts on screen, but a visual que would be good
Re: Water guage
The good news is that there's already a water flask asset? owo
"I'm okay with being referred to as a goddess."
Community Model Request Thread
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Lead Coordinator for Legends of the Northern Realms Project
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
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Re: Water guage
There is also a wall_fountain model in the asset pack. It doesn't have water coming out of it though.
"I'm okay with being referred to as a goddess."
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
- Message me to join in!
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- Posts: 163
- Joined: Fri Sep 14, 2012 6:20 pm
Re: Water guage
Eh? If there is it isn't showing in my asset list in the editor
~investigates~
~investigates~
Re: Water guage
It's in the asset pack, the models/textures separately released, not in the editor
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