Cinematic Crash [Solved]
Posted: Sat Sep 15, 2012 8:06 pm
SOLVED: I just had to make it into .dds instead of .tga Thank you Malakite
Hello, so I have tried to make this cinematic thing work when Intro starts, so I exported it and made intro.lua in cinematic folder
And when I try launch it this is what happens
This is how it looks like inside intro.lua
I would be glad if someone could have find out what's the problem, if I need to post more details I would gladly do.
Hello, so I have tried to make this cinematic thing work when Intro starts, so I exported it and made intro.lua in cinematic folder
And when I try launch it this is what happens
This is how it looks like inside intro.lua
SpoilerShow
Code: Select all
-- cinematic with a title and story text
enableUserInput()
startMusic("assets/samples/music/intro.ogg")
showImage("mod_assets/cinematic/intro.tga")
fadeIn(2)
-- show the title text
sleep(1)
setFont("IntroTitle")
showText("Treasure of Zukania", 3)
sleep(2)
fadeOutText(1)
-- show the story text
sleep(1)
setFont("Intro")
textWriter([[
Many people talk about treasures hidden there...
Worth much much more then whole king's and Queen's treasury
So you and your party of volunteers
have set up for an adventure for gold and fame!
but what if it's just a myth or a legend?
It's up to your party to find it out
]])
click()
fadeOutText(0.5)
fadeOut(4)
fadeOutMusic(3)