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textures rework

Posted: Tue Apr 03, 2012 3:58 pm
by anfauglir
Would we be able to change the textures/sprites ingame or everything will be compressed and using inhouse image format.

Re: textures rework

Posted: Tue Apr 03, 2012 4:12 pm
by Darklord
Not initially, maybe later. :)

Daniel.

Re: textures rework

Posted: Wed Apr 04, 2012 8:50 am
by anfauglir
And for the party heads, same thing we can't change them ? Would be nice to have my own ones .

Re: textures rework

Posted: Wed Apr 04, 2012 9:05 am
by petri
anfauglir wrote:And for the party heads, same thing we can't change them ? Would be nice to have my own ones .
We are considering adding support for custom portraits in a game update.

Re: textures rework

Posted: Wed Apr 04, 2012 10:25 am
by anfauglir
Thanks for the answer and glad to hear that.

Re: textures rework

Posted: Wed Apr 04, 2012 4:14 pm
by Wizard of Makan
Yes, about character portraits:

in what resolution should someone, who is inclined to do so, paint those?

I saw that initially, you guys used some pretty big resolutions (665x1000 or so).
But that might have been due to an early stage in development.

So, which res. would you recommend?



Regards,
WoM

Re: textures rework

Posted: Wed Apr 04, 2012 4:25 pm
by Darklord
it's in this previous thread,

viewtopic.php?f=3&t=35

But basically,
petri wrote:Portraits are 128x128 pixels
Daniel.

Re: textures rework

Posted: Wed Apr 04, 2012 4:35 pm
by Jack Dandy
I'd really enjoy custom portraits.

Re: textures rework

Posted: Wed Apr 04, 2012 4:42 pm
by luthur1964
I'd love to see the devs add portraits of the original characters from FTL's original DM in their updated artistic style for download.

Re: textures rework

Posted: Wed Apr 04, 2012 4:43 pm
by Wizard of Makan
Thanks for the quick reply!

128x128 sure is small, but will make things a lot easier.