Hearing Impaired
Posted: Wed May 02, 2012 8:02 am
Great game...but...
It would be nice to have a hearing impaired feature in which sounds emitted by enemies appear as sound bubbles. If an enemy is behind a wall or a distance away the text could be smaller or something. When you step on a tile that clicks you'd see a ::click:: ::click:: pop up, etc. The hearing impaired feature would also let the player know if a creature is behind him.
We that can hear, take it for granted.
It would be nice to have a hearing impaired feature in which sounds emitted by enemies appear as sound bubbles. If an enemy is behind a wall or a distance away the text could be smaller or something. When you step on a tile that clicks you'd see a ::click:: ::click:: pop up, etc. The hearing impaired feature would also let the player know if a creature is behind him.
We that can hear, take it for granted.