Seven Crystal Of Arboreria - LoG2 mod - WIP

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Eleven Warrior
Posts: 744
Joined: Thu Apr 18, 2013 2:32 pm
Location: Australia

Seven Crystal Of Arboreria - LoG2 mod - WIP

Post by Eleven Warrior »

Hi guys it's been a while since I've been here, my name is Eleven Warrior.

This is my mod at the moment, it still needs alot of work. I have included documents on the merchants buy and sell so print them out so you can see what they have for sale and what they will buy off you :)

Assets: There are a ton of people that have made this mod possible, I will credit them once the mod is finished.

I would like to tell you more about the mod, but that would take away the curious. Let me know about any bugs and any other things that could be changed.

You will need a wizard in this mod.
Have only tested the Mod on Windows 10 and not on Mac

You will need this for the Mod to Work :
http://www.ntcore.com/4gb_patch.php

Here is the latest download: Drop Box: Updated 9/11/2024
https://www.dropbox.com/scl/fi/xcpahsq6 ... gkl55&dl=0

This is the Module completed with all 38 levels done. I may still edit the levels if they get boring but so far I'm enjoying the mod without all those puzzles lol. It still needs some testing by me and you guys :)

A1 - Fixed a problem with a monster suck in a force field.
A2 - Fixed a problem with the boats - Thanks to Torst.
A3 - Fixed some textures and 2D icons.
A4 - Deleted some items on the ground that should not have been there.
A5 - Fixed some of the objects in the mod.
A6 - Finished Shops documents - Adding new shop WIP
A7 - Alot of the levels have been fixed but still need testers to see if I missed anything etc....
A8 - Bug fixes WIP
A9 - Added a few more shops and upgraded the Documents.
A10 - Had 3 major bugs to be fixed - DONE
Last edited by Eleven Warrior on Fri Nov 08, 2024 8:51 pm, edited 21 times in total.
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Eleven Warrior
Posts: 744
Joined: Thu Apr 18, 2013 2:32 pm
Location: Australia

Re: My Mod - WIP

Post by Eleven Warrior »

Just updated the Mod. Added a few things and fixed some bugs.
Last edited by Eleven Warrior on Fri Oct 18, 2024 3:23 am, edited 1 time in total.
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Zo Kath Ra
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Location: Germany

Re: Seven Crystal Of Arboreria - LoG2 mod - WIP

Post by Zo Kath Ra »

I've changed the thread title, hope you don't mind :D
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Eleven Warrior
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Joined: Thu Apr 18, 2013 2:32 pm
Location: Australia

Re: Seven Crystal Of Arboreria - LoG2 mod - WIP

Post by Eleven Warrior »

Thanks Zo Kath Ra appriciate that :)
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Eleven Warrior
Posts: 744
Joined: Thu Apr 18, 2013 2:32 pm
Location: Australia

Re: Seven Crystal Of Arboreria - LoG2 mod - WIP

Post by Eleven Warrior »

In the next week I will update the Dungeon File as I have added alot of fixes and new things and extra few levels. This mod basicaly has no puzzles as I wanted to make a mod like that. I've played tons of mods here and I'm tired of puzzles lol.

Will post file soon, again for testing :)

PS: Mod is basically finished just needs more testing and some small updates
Slava
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Joined: Sun Aug 30, 2015 2:10 pm

Re: Seven Crystal Of Arboreria - LoG2 mod - WIP

Post by Slava »

Hi Eleven Warrior. Took the mod for testing, I will try to start passing it soon. I also posted a link to your mod on another forum. Perhaps it will add testers.
Thanks in advance for the mod!
See you soon.
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Eleven Warrior
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Joined: Thu Apr 18, 2013 2:32 pm
Location: Australia

Re: Seven Crystal Of Arboreria - LoG2 mod - WIP

Post by Eleven Warrior »

Hi. thanks for that.

Sorry but i have just updated the file as I found some big bugs. So you will have download it again once again sorry.
Slava
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Joined: Sun Aug 30, 2015 2:10 pm

Re: Seven Crystal Of Arboreria - LoG2 mod - WIP

Post by Slava »

Eleven Warrior wrote: Fri Nov 08, 2024 8:49 pm Hi. thanks for that.

Sorry but i have just updated the file as I found some big bugs. So you will have download it again once again sorry.
Do I understand correctly that the new version of the Seven Crystal Of Arboreria 2S file? If so, I have the current version.

Anyway, I'm already stuck. I reached a bridge in the forest that needs to be fixed. For this you need 3 planks and a rope. I got the rope, I couldn't find the planks. I decided to poke around in the files you attached and it says that the planks are sold by the blacksmith at the docks for 5 silver coins. But no matter how hard I try, no matter how many coins I give him, the coveted boards do not appear in the list of items.

upd. I found the planks. I was tipped off that they were near the bridge. They are really hard to see.
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Eleven Warrior
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Location: Australia

Re: Seven Crystal Of Arboreria - LoG2 mod - WIP

Post by Eleven Warrior »

The latest version is 2V which is in my Drop Box.

Yeah that was the only model for the planks that I had. Wait till you get to the swamp you have to look closely at the environment to see items on the ground. I have added a particle fx to the flowers and one of the mushrooms :)

Thxs for testing my Mod out most apricated :) I'm still finding bugs - at least small one's.
Slava
Posts: 19
Joined: Sun Aug 30, 2015 2:10 pm

Re: Seven Crystal Of Arboreria - LoG2 mod - WIP

Post by Slava »

Eleven Warrior wrote: Sun Nov 10, 2024 3:37 am The latest version is 2V which is in my Drop Box.
Okay. I downloaded the latest version and imported the group I played before (Laziness to create again).

I'm stuck in City East Sewers. I went down through the doors near the summon stone NPC. Swam through the water and got to a square island. I went around all the available paths but couldn't find a way out.
I had to teleport the group through the console.

UPD. ok maybe i acted wrong.
I found the secret button that opened the passage.
I'm not sure, maybe the wall opened after defeating the boss.
But still. It should not be allowed that the player cannot return.
It's a soft lock.
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