[MOD] Eye of the Beholder 2 - The Legend of Darkmoon - Complete
Posted: Tue Jan 09, 2024 11:03 pm
You were settling in for an evening by the fire. Then...
...but you already know the story, right? Well, now you can relive it again!
This mod is a full recreation of the Eye of the Beholder 2 game. It is intended for the Level 1 party on normal mode.
LINKS:
NEXUSMODS (a Secret Guide also available)
STEAM
Since 31.03.2024, there is a longplay of this mod released on YouTube for version 1.2. Here is the link to the first episode out of 10. MaeL (the Youtuber) played it all from start to finish.
The mod includes full EOB2 storyline, levels and puzzles including events with options - but in the Grimrock engine with its original or modded spells, items, objects and monsters. You can think of it as an EOB2/Grimrock hybrid with as much of the EOB2 gameplay as possible given the limitations of my scripting ability and the available assets for Grimrock 1. I kept the layout of original EOB2 levels mostly unchanged with these exceptions:
- the level player starts in
- some secrets
- a special area related to recipes and spells
- a special area to include an aspect of the original EOB2 game I was unable to incorporate otherwise but I didn't want to leave out completely
Important note - some Grimrock 1 spells are cast differently, includes a couple of new spells.
I made this mod for three groups of people:
1. For those who had played the original EOB2 - to bring back familiar places of the Darkmoon Temple and the feeling of nostalgia, but also the excitement of seeing what is a little different from the original or tracking all the secrets.
2. For those who had never played the original EOB2 to encourage them to do so. It is still worth it even after a couple of decades.
3. For myself. I wanted to see, to what extent I would be able to recreate my favourite dungeon-crawler game and how I would enjoy it, once finished. I hope you will enjoy this mod at least as much as I did making it.
CREDITS
Grimwigdets - made by Xanathar, JKos, Thomson
(special thanks to minmay from Discord for help with figuring out the GUI image formatting)
Grimrock Model Toolkit - created by John Wordsworth
Mod wallsets used:
Exterior Asset Pack - created by odinsballs
Clean Dungeon Wallset - created by Neikun
Nightfall Wallset - created by DeDy
Southern Temple Wallset - created by Merethif
Other mod assets:
Grimwold's Magic Pack - created by Grimwold
Cultist - created by Tursas
The Isgardian - created by Neikun
Diseased Monsters - created by Neikun
Skeleton Ghost - created by Pandafox
Dragons - created by FrEEsiD
Alcoves And Gems Collection - created by LordYig
Keys And Locks Collection - created by LordYig
Custom Shields Pack - created by Merethif
Asteroth's Glass Walls - created by Asteroth6
Chitin Gloves and Lurker gloves - created by Radar6590
History of versions:
22.01.2024 - Added a Secret Guide for download
Version 1.3 - 17.04.2024
After watching the longplay of this mod from MaeL on YouTube, I had to fix a couple of things:
- fixed a couple of typos in the events
- added descriptions of some items that lacked them
- added a new recipe
- removed a couple of rogue spells that were part of some custom files I used and never realized they are there (Soul Fireball for example)
- fixed unwanted scavenger spawner secret button (now it is just a one-time only button)
- fixed a couple of minor bugs
- added some more food items and also options to get more food items
Version 1.2 - 19.01.2024 - reduced size to below 100 MB and uploaded on Steam, fixed a couple of typos and minor bugs.
Version 1.1 - 09.01.2024 - fixed a game-breaking Sentry bug
Version 1.0 - 08.01.2024
...but you already know the story, right? Well, now you can relive it again!
This mod is a full recreation of the Eye of the Beholder 2 game. It is intended for the Level 1 party on normal mode.
LINKS:
NEXUSMODS (a Secret Guide also available)
STEAM
Since 31.03.2024, there is a longplay of this mod released on YouTube for version 1.2. Here is the link to the first episode out of 10. MaeL (the Youtuber) played it all from start to finish.
The mod includes full EOB2 storyline, levels and puzzles including events with options - but in the Grimrock engine with its original or modded spells, items, objects and monsters. You can think of it as an EOB2/Grimrock hybrid with as much of the EOB2 gameplay as possible given the limitations of my scripting ability and the available assets for Grimrock 1. I kept the layout of original EOB2 levels mostly unchanged with these exceptions:
- the level player starts in
- some secrets
- a special area related to recipes and spells
- a special area to include an aspect of the original EOB2 game I was unable to incorporate otherwise but I didn't want to leave out completely
Important note - some Grimrock 1 spells are cast differently, includes a couple of new spells.
I made this mod for three groups of people:
1. For those who had played the original EOB2 - to bring back familiar places of the Darkmoon Temple and the feeling of nostalgia, but also the excitement of seeing what is a little different from the original or tracking all the secrets.
2. For those who had never played the original EOB2 to encourage them to do so. It is still worth it even after a couple of decades.
3. For myself. I wanted to see, to what extent I would be able to recreate my favourite dungeon-crawler game and how I would enjoy it, once finished. I hope you will enjoy this mod at least as much as I did making it.
CREDITS
Grimwigdets - made by Xanathar, JKos, Thomson
(special thanks to minmay from Discord for help with figuring out the GUI image formatting)
Grimrock Model Toolkit - created by John Wordsworth
Mod wallsets used:
Exterior Asset Pack - created by odinsballs
Clean Dungeon Wallset - created by Neikun
Nightfall Wallset - created by DeDy
Southern Temple Wallset - created by Merethif
Other mod assets:
Grimwold's Magic Pack - created by Grimwold
Cultist - created by Tursas
The Isgardian - created by Neikun
Diseased Monsters - created by Neikun
Skeleton Ghost - created by Pandafox
Dragons - created by FrEEsiD
Alcoves And Gems Collection - created by LordYig
Keys And Locks Collection - created by LordYig
Custom Shields Pack - created by Merethif
Asteroth's Glass Walls - created by Asteroth6
Chitin Gloves and Lurker gloves - created by Radar6590
History of versions:
22.01.2024 - Added a Secret Guide for download
Version 1.3 - 17.04.2024
After watching the longplay of this mod from MaeL on YouTube, I had to fix a couple of things:
- fixed a couple of typos in the events
- added descriptions of some items that lacked them
- added a new recipe
- removed a couple of rogue spells that were part of some custom files I used and never realized they are there (Soul Fireball for example)
- fixed unwanted scavenger spawner secret button (now it is just a one-time only button)
- fixed a couple of minor bugs
- added some more food items and also options to get more food items
Version 1.2 - 19.01.2024 - reduced size to below 100 MB and uploaded on Steam, fixed a couple of typos and minor bugs.
Version 1.1 - 09.01.2024 - fixed a game-breaking Sentry bug
Version 1.0 - 08.01.2024